*New Track* White valley

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sam-brinkley
Posts: 306
Joined: Fri Feb 15, 2008 11:12 am
Team: Pro Privateer
Location: England

*New Track* White valley

Post by sam-brinkley »

http://puremxs.com/Tracks/TrackViewer.aspx?TrackID=68

Pic on Pure mxs and please rate and comment

thank you :)
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kawirider238
Posts: 266
Joined: Sun Feb 15, 2009 5:08 am
Team: Privateer
Contact:

Re: *New Track* White valley

Post by kawirider238 »

There is not track for me. You just have to guess where the trail is. What is wrong?
sam-brinkley
Posts: 306
Joined: Fri Feb 15, 2008 11:12 am
Team: Pro Privateer
Location: England

Re: *New Track* White valley

Post by sam-brinkley »

:S it works fine for me
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mx4life
Posts: 2067
Joined: Mon Oct 13, 2008 2:28 am

Re: *New Track* White valley

Post by mx4life »

Ya no tex
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HeGgE
Posts: 802
Joined: Fri Oct 30, 2009 10:56 am
Team: Adept
Location: Sweden

Re: *New Track* White valley

Post by HeGgE »

Im bringing this topic back cuz it rocks! im having issues with it my rider and some object are pitch black. can only see the outlines of the rider. any ideas whats up with that ? :)
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MX PRODIGY 17
Posts: 3275
Joined: Tue Apr 12, 2011 9:36 pm
Team: TBR
Location: New Jersey

Re: *New Track* White valley

Post by MX PRODIGY 17 »

Weird, works good for me. Thanks man! Just awesome!
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Pumaxcs
Posts: 13228
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: *New Track* White valley

Post by Pumaxcs »

I don't see any objects that could be getting missmatched from his preview. Any message coming up on your screen? What objects?
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
HeGgE
Posts: 802
Joined: Fri Oct 30, 2009 10:56 am
Team: Adept
Location: Sweden

Re: *New Track* White valley

Post by HeGgE »

This is what i get! i hope you can read the message.

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sam-brinkley
Posts: 306
Joined: Fri Feb 15, 2008 11:12 am
Team: Pro Privateer
Location: England

Re: *New Track* White valley

Post by sam-brinkley »

I have no idea. It works fine for me, and most people. But I get this on other tracks sometimes and have always wondered how to fix it!?

And thanks for the compliments guys, this was the start of my track making haha, and haven't done one since as I wasn't that good. But I got rays of hope, and have some more in the making ;)

I hope you guys like big jumpy fun tracks ;)
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yfz22
Posts: 426
Joined: Sat Mar 03, 2012 2:00 am
Team: Privateer
Location: Uptight NY

Re: *New Track* White valley

Post by yfz22 »

HeGgE wrote:This is what i get! i hope you can read the message.

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im pretty sure thats due to a missing/bad lighting file
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KTM57
Posts: 13872
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: *New Track* White valley

Post by KTM57 »

Yeah, just copy over a lighting file from another track into the folder and you're golden.

I used to rail this track. Nostalgia at its best.
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HeGgE
Posts: 802
Joined: Fri Oct 30, 2009 10:56 am
Team: Adept
Location: Sweden

Re: *New Track* White valley

Post by HeGgE »

KTM57 wrote:Yeah, just copy over a lighting file from another track into the folder and you're golden.

I used to rail this track. Nostalgia at its best.
yeah done that already. but tnx! :)
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