cloaked wrote:Kyle, I found the problem. After re-installing the game, and slowly copy/pasting all my stuff back in I discovered that if any of files below are installed with UnearthingMX, the Motosavage Amateur National's server will disconnect you:
mx2017.high.saf or mx2017.medium.saf: http://forum.mxsimulator.com/viewtopic. ... ional+Rd07
FYI, when I load the track I now get:
"Warming: missing shape file @TortillaFlats/statue/finishLineStructure.shp
Warning: missing shape file @mx2017/models/corner.marker.shp"
Hopefully this works, i'm sorry for all of the mess guys, hopefully I fixed it!
!!!!PEOPLE WHO DOWNLOAD THE "FINAL" AND "FINAL2" VERSIONS DELETE THOSE FOLDERS OUT OF YOUR PERSONAL FOLDER, GET A NEW TRACKINFO FOR YOUR SERVER FROM THIS "FINAL3" DOWNLOAD, DO NOT USE OLD TRACKINFOS!!!!
Best custom track in a long time. Lots of fun lap after lap. Reminds me of some of the old mx vs atv tracks. It's clear a lot of attention to detail went into this. The terrain is so precisely sculpted; everything feels like it's exactly as intended.
I think Ddavis has a good point about more environmentally appropriate track markers possibly fitting the tone better than the yellow stakes, but that's a very minor issue.
Overall, great work to everyone involved and thanks for sharing such a fun track!
ColtonD719 wrote:I think Ddavis has a good point about more environmentally appropriate track markers possibly fitting the tone better than the yellow stakes, but that's a very minor issue.
Ddavis wrote:the only complaint is the consistency of yellow stakes. With the textures and environment of the track, it doesn't feel natural. Everything else is sick though Kyle.