This track has been adapted to an IRL track. And the dirt part extended at the request of the person who wanted this track..
I have already noted some of my mistakes, but do not hesitate to give me a constructive opinion.
Thank you.
Thanks to JLV, Concept Graff, Jay, ... and all the other creators who created the objects, textures, skyboxes found in different terrain files and that we could use.
savage_ryan4 wrote:after riding, its a really nice track, but its laggy for me. most tracks i get about 60 fps, but this one is slower. (im also only on a decent laptop)
really sorry for this problem. I think I found the mistake I made. I will correct for my next track
Love seeing more Supermoto tracks made! As others have said its a bit laggy probably due to objects but the layout its self is fun! This inspires me to finish my Supermoto track
2011 LRS Monday Night local Series 125 Pro Champion
jlv wrote:What a dope! He should have saved that move for the last lap like Cody Darr!
Cody Darr wrote:Love seeing more Supermoto tracks made! As others have said its a bit laggy probably due to objects but the layout its self is fun! This inspires me to finish my Supermoto track
I will pay attention for the decoration. I will put less on the next to avoid the slowdowns of the game
I can not wait to see your track
Ok, I've done some laps on the track and I think is a bit tiny in some sections but it flows good with some practice.The only thing is about the kerbs, in some points need to be smoother and more accurate to the track texture (example the 1st left after the dirt section). The last thing is more like a request: release the standard layout, this one looks more like an outdoor track with a tarmac section