Kingsfield MX

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ddmx
Posts: 5383
Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

Re: Kingsfield MX

Post by ddmx »

yeah, i don't really suggest anyone use the rhinos on their track.
chez
Posts: 349
Joined: Sat Feb 21, 2009 6:30 pm

Re: Kingsfield MX

Post by chez »

traction and roost sucks on this track
KTM
ddmx
Posts: 5383
Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

Re: Kingsfield MX

Post by ddmx »

for time spent on the track, here's time spent on the review, to help make you better in your next track.

the terrain was really, really forced. nothing about the terrain made me feel it was natural
the jumps were really well built, and horribly placed. this probably came from the nearly all 90 and 180 turns, mostly back to back
i did like some of the natural roughness in the corners, but that was offset by the manmade, perfect, braking bumps
decals were a good effort, but i would never suggest placing that many grass billboards. strategically placed, they can look good. as a substituted for 3d grass, the just don't cut it, and look horrible
this track is a hybrid to me, it's not tight enough for an outdoor sx, but it's too jumpy and close for a nat
object placement i felt was good, but i def would not reccomend the placing the rhino, and the new bales i released are much much better than the old ones
tile map seemed a bit off to me, but that's personal preference, and definitely something you should keep unique to your style

For time and effort spent on the track, I'd rate it like this:

Displacement Map: 3
Textures: 3
Objects: 3
Environment: 2
Realism: 3
Fun Factor: 2

Overall, I feel it's only average. You know yourself what you think a great track is, so with these things to go off of, you can definitely improve with each track. :wink:
jasper125
Posts: 1053
Joined: Mon Mar 15, 2010 4:20 pm

Re: Kingsfield MX

Post by jasper125 »

My game is laggy when i play it wat could be the problem?
Red619
Posts: 399
Joined: Thu Mar 11, 2010 12:37 am
Team: Privateer
Location: san diego, ca

Re: Kingsfield MX

Post by Red619 »

read other post. its the grass billboards.
Image
motomaniak
Posts: 242
Joined: Mon Jan 21, 2008 5:38 pm
Team: ART
Location: The Netherlands

Re: Kingsfield MX

Post by motomaniak »

I really like this track. Thanks for making it!
Tim Aarntzen | ART/MFG
Jr Dirt Doctor#489
Posts: 384
Joined: Sat Apr 10, 2010 2:41 pm
Team: AEO Powersports

Re: Kingsfield MX

Post by Jr Dirt Doctor#489 »

I love this trak.
On The Pipe
Posts: 1350
Joined: Mon Mar 15, 2010 2:51 am
Team: Factory Suzuki

Re: Kingsfield MX

Post by On The Pipe »

You did it again DJ you are probably my favorite track builder all your tracks very fun and creative jumps.
Mooncheese
Posts: 13
Joined: Sat Sep 14, 2013 5:30 pm
Team: Privateer

Re: Kingsfield MX

Post by Mooncheese »

Re upload please anyone?
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