2014 MotoOption Supercross Rd 8 - Atlanta

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ryanmx25
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by ryanmx25 »

02ranger_mike wrote:that retarded huge double with no berm in the turn is a bi*ch on a 250f, could have added a berm or shorten the double. other than that the track is ( . )( . )
Oh yes, a berm would work great with the start too. Track is scaled perfect this week too everything feels how it should great track once again.
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Pumaxcs
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by Pumaxcs »

Even though Markhum is a cock track feels good if you are fast. If you are slow get ready for small doubles everywhere.
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yzmxer608
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by yzmxer608 »

Does the jump over the start part of the first turn? Normally there's not many crashes there (irl) but I can see that being a problem no?
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Lynch
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by Lynch »

02ranger_mike wrote:that retarded huge double with no berm in the turn is a bi*ch on a 250f, could have added a berm or shorten the double. other than that the track is ( . )( . )
It's not hard at all, time to practise eyy
cloud_2901
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by cloud_2901 »

I can make "that retarded huge double" on a 125.

Less excuses please.

Track's great, wish my controller wasn't broken, then I could actually play properly.
jason_pama
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by jason_pama »

track is fun and have a blast on it everytime! :D
dani22
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by dani22 »

Wow! Great track guys! Just put a couple laps on it, and it feels like a real supercross track, maybe the whoops are a bit too high, but they are rideable. This track can be very fun for battling as it is quite wide, and it's not as hard as in the others to be consistent.
Thanks a lot to whoever made this track, and for sure it is the best one this season so far. Congratulations for the track.
See you guys on the trackk :P
Evo997
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by Evo997 »

yzmxer608 wrote:Does the jump over the start part of the first turn? Normally there's not many crashes there (irl) but I can see that being a problem no?
On the first lap the double isn't touched. After you go through the first turn area on the start, you never go under the double again.
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YzJarne_196
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by YzJarne_196 »

TH_722 wrote:Y u no use berms!?!?
I agree the berms are so low and straight up. There's no chance you are able to rail it like they do in real life
Rgrif
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by Rgrif »

The track doesn't work for me. It will load and then get 1st person view with one bike directly in front of me. There are 8 or 9 red bars at the top left of the screen and everything is just out of place, I can't move and the game crashes when I try to bring up the menu. I'm wondering if this is happening to anyone else? Thanks,

Rob
isacult
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by isacult »

Rgrif wrote:The track doesn't work for me. It will load and then get 1st person view with one bike directly in front of me. There are 8 or 9 red bars at the top left of the screen and everything is just out of place, I can't move and the game crashes when I try to bring up the menu. I'm wondering if this is happening to anyone else? Thanks,

Rob
Have you updated to 1.9?
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Rgrif
Posts: 3
Joined: Sun Sep 09, 2012 6:21 pm
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by Rgrif »

isacult wrote:
Rgrif wrote:The track doesn't work for me. It will load and then get 1st person view with one bike directly in front of me. There are 8 or 9 red bars at the top left of the screen and everything is just out of place, I can't move and the game crashes when I try to bring up the menu. I'm wondering if this is happening to anyone else? Thanks,

Rob
Have you updated to 1.9?
I haven't updated since I bought the game in December. Did the 1.9 update come out after then?
Lo2Rider
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by Lo2Rider »

Overall a nice track. Just the berms that I don't like.

I would also have added little pile of dirt on the inside of the turns before and after the double. As it is east coast round now, dirt in softer. Not big ruts, because it´s SX, not budds creek. But just something to simulate the fact that the dirt piles up a little bit on the inside.

Is there any plan on doing ruts in berms also ? I'm dreaming about it everytime a new SX track is coming out !
al167
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by al167 »

great work fellas! whoops are fantastic!!, they are huge but also forgiving!
I love huge whoops when I can do them!! look forward to them every lap!
9/10!!
positive criticism to make it perfect IMO.
-track doesn't ride well when out of rythem. - the backs of the jumps could be shaped differently to allow different rythems to the "fast line".
-the off track concrete on the edges looked quite plain and fake.- maybe put some decals down there, tire marks or models of rolls of tarps or wires ect.
-more ambient objects around track (low poly ambos, asterix mules, flaggers, rider mechanic, dianna Dahlgren, mitch payton and general on track hangeronerers that on the side of the track.
but don't get me wrong you guys are doing a fantastic job, these are a few little tiny things that would make it better :D :D :D
Lynch
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Re: 2014 MotoOption Supercross Rd 8 - Atlanta

Post by Lynch »

I have nothing negative to say about this track, 10/10.
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