Westycorp GP Beta

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jlv
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Re: Westycorp GP Beta

Post by jlv »

Kembo, you should listen to Garasaki since he is absolutely correct. The filenames in the track files are whitespace delimited, there is no way you can have a file with a space in the name for decals, billboards or statues.
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born2ride #771
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Re: Westycorp GP Beta

Post by born2ride #771 »

Ok, i Will try with no espace in all folder today. I post a link when it's finished ;)
jeremy lusk
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Re: Westycorp GP Beta

Post by jeremy lusk »

I'm hoping the track :mrgreen: ... because everything is white too :cry: i wanted to race this track :|
born2ride #771
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Re: Westycorp GP Beta

Post by born2ride #771 »

toonys66
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Re: Westycorp GP Beta

Post by toonys66 »

it works now!!!
really an awesome track, the flow, jump... is really good, and you feel like on a real gp ttrack!! the jump are very nice also!
if i can say only two little things, the arrival jump table, is too short, we arrive too fast, so it feel unreal because we fly too much (it s shame cause all the other jump feel super real), the red bull arch is not the one of dj?? the one of dj looks better i think, and finally, i m not convince with the texture, it s nice but it feel fake, too glassy i think!!! it ll be better with something like windcott, cypress hollow or timber hill, it s my opinion.
because seriously it s a wonderful track!!! it ride so nice, ah yeah to be complete, maybe a line with motocross style whoops wave.
i think with some modification it could be one of the best track and i love because i feel really like riding a real track!!
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born2ride #771
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Re: Westycorp GP Beta

Post by born2ride #771 »

tony, c'est pas un vrai circuit de gp ^^ j'ai juste inventé le nom ;) pour l'arche, je dois demander à dj si je peux la prendre. mais tkt le circuit n'est pas fini ;) mxteam24120 est entrain de me faire des batiments, bobcat... ;)

tony is not a real gp track ^ ^ I just invented the name ;) for the ark, I have to ask DJ if I can take his ark. but the track isnt finished ;) mxteam24120 enthusiasm is making me buildings, bobcat... ;)
toonys66
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Re: Westycorp GP Beta

Post by toonys66 »

ouije saiss que c'est pas un vrai mais on dirait un vrai!!!! et c'est l'essentiel!! bravo pour ton superbe boulot!! je viens d y rider un peu, il est vraiement top, mais à mon avis fais un truc pour le saut d 'arrivée!! make something for the finish line jump, i just jump it until the starting grid, maybe put another jump before to make slow us down or something, i think??, and before the downhill with the finish up line, you start doing some little kind off "mx whoops", i think it ll be good some more on all the widst of the track! anyway otherwise i just had a great session riding this track!!
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Nybrok
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Re: Westycorp GP Beta

Post by Nybrok »

When i ride this track,i know i ride in gp track.this track is awesome! Realistic mx track!
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born2ride #771
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Re: Westycorp GP Beta

Post by born2ride #771 »

thank you very much Nybrok, it is good to have comments.
I am working on the texture along the track.
matias
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Re: Westycorp GP Beta

Post by matias »

nice work , the track its the best out there!!!!!, it ll be cool if u fusion ur terrain work whit the dj textures !!!! , but its the best track!!! i love it
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Phathry25 wrote: everyone has to start somewhere and if theres no available templates they have three options, ripping, kissing your ass, or making their own template.
born2ride #771
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Re: Westycorp GP Beta

Post by born2ride #771 »

thanks matias :)
I can put dj's textures if he gives them to me. I will ask him but it is not on it gives me. his textures are awesome ;)
toonys66
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Re: Westycorp GP Beta

Post by toonys66 »

yeah it ll be great, i also like the feeling of roost like in timber hill where you feel the tyre tearing well the dirt!!
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born2ride #771
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Re: Westycorp GP Beta

Post by born2ride #771 »

hello everyone.
it's been a while since I am no longer held my track but I got delivered yesterday. I changed all my textures by those ddmx's sx2010. all credits to ddmx. I have more than done the side of the track and it's good, the textures will be finished. I'll post a new beta Thursday. I think with the ddmx's textures, you'll like it.
thank you again ddmx :)

sry for my bad english, i use translate :/
born2ride #771
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Re: Westycorp GP Beta

Post by born2ride #771 »

sry for the double post.
what should I change in the shading of my track to show the shadows of objects?
toonys66
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Re: Westycorp GP Beta

Post by toonys66 »

super btr!!! this track is great!!
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