Thanks alot! This track will be in my top 10 list for best tracks in mxs!!
Although its still a "beta" version im still giving my 2 cents because it has got so much potential,
- Traction is to slippery, make it a bit less slipery but try to leave the roll resistant etc the same cause the jumps flow so well with that.
- Ontrack and Offtrack textures, make sure when you use shaders how to use them, now you have tiremarks going straight while they should be curved cause of the corner. Aswell as the offtrack grass decal is to big so it will be a bit blurry ingame, take your time to texture a track just perfect, in the end, this will make or break a track.
- Work on the breaking bumps, now they feel more like a tiny whoop section before entering the corner, take your time here aswell and make them flowing and not all the same.
- PLEASE LEAVE THE JUMPS AS THEY ARE!!! No really, i beg you, leave them cause they are spot on for whips/scrubs etc.
I hope this will help you out a bit, you can always contact me on the forum or add me at skype but sent me a pm message first
Keep this work comming!