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[RELEASE] Motoparc 301

Posted: Thu Jun 25, 2015 2:50 pm
by JNeedham301
This is my first track Motoparc 301. This is a national track which has decent sized jumps. I am new to track editing so it isn't the best of tracks but I thought I may as well release it. Feedback is appreciated :)

Thanks to who ever made the blank track updated
DJ99X - for the red bull arch
StorkenMXS - for the great youtube tutorials
JLV - for the great game

*DOWNLOAD LINK*
http://www.mediafire.com/download/zlpga ... arc301.rar

Photos are on Photo Bucket:
http://s12.photobucket.com/user/Jamie_N ... sort=3&o=0

If anything doesnt work on the track can you please tell me so I can sort it out :D

Re: [RELEASE] Motoparc 301

Posted: Thu Jun 25, 2015 3:16 pm
by Wahlamt
Can't open the track, it misses the file called "Texturelist". Also it's 121MB. When you re-upload (which I assume you will), delete all the decal/image files you aren't using. From what I could see, you only used 3 different decals, all the others just take space ;)

Re: [RELEASE] Motoparc 301

Posted: Thu Jun 25, 2015 3:59 pm
by JNeedham301
Ok I will, thanks

Re: [RELEASE] Motoparc 301

Posted: Thu Jun 25, 2015 4:09 pm
by JNeedham301
Wahlamt wrote:Can't open the track, it misses the file called "Texturelist". Also it's 121MB. When you re-upload (which I assume you will), delete all the decal/image files you aren't using. From what I could see, you only used 3 different decals, all the others just take space ;)
How do i fix this, it ran fine before i released it

Re: [RELEASE] Motoparc 301

Posted: Thu Jun 25, 2015 5:05 pm
by JNeedham301
**I will have to try and fix everything soon so people please don't download at the moment**

Re: [RELEASE] Motoparc 301

Posted: Thu Jun 25, 2015 5:37 pm
by Wahlamt
JNeedham301 wrote:
Wahlamt wrote:Can't open the track, it misses the file called "Texturelist". Also it's 121MB. When you re-upload (which I assume you will), delete all the decal/image files you aren't using. From what I could see, you only used 3 different decals, all the others just take space ;)
How do i fix this, it ran fine before i released it
Add the "texturelist" file I guess. IF you didn't modify it, the stock one from the blank tracks should be fine.