[RELEASE] The Hubbard Facility
Posted: Tue Apr 23, 2019 10:17 pm
The Hubbard Facility was a project I started in July of 2018 that I have been working with on and off for the past 9 months. I'm pretty happy with how the tracks turned out. My inspiration for this project was to build myself a Baker's Facility type of compound. This track was made off of a google overlay right next to Log Road MX in Coldwater, MI. The environment is mostly fields with a few hills and a couple of woods areas. By no means is this a replica, the terrain and environment (except for the google overlay) are custom. I spent quite a bit of time on this project, so I really hope you guys do enjoy. I certainly enjoyed making it.
There are a total of 9 tracks on this compound. Some have multiple versions. Here are some pictures:
Every track, including the rough versions, have erode settings. I cannot thank the people who made these settings enough, which brings me into my credits.
Credits:
jlv - Badass In-Game Track Editor/Game
Huge thanks to Checkerz/ColtonD/Jeremy - Erode Tilemap
Race Karlin - Overlay Tips
Barrington - SX Scaling Tips
ColtonD - Billboard Forest Trees
Aaronr5 - Scripting Help/Gate Sounds
Evan Webb (AtlasZoor) - Rocks/Ambient Environment Scripting/Suggestions