Credits:
Shadow: Trees, grass, fence, garbage can and tires on this track: http://forum.mxsimulator.com/viewtopic.php?t=14042
staydown: Powerlines, trucks and gates: http://forum.mxsimulator.com/viewtopic.php?t=37923
haggqvist: Gravel road, gravel lot and tileinfos: http://forum.mxsimulator.com/viewtopic.php?t=7361
WellsMX524: Decals and rain: http://forum.mxsimulator.com/viewtopic.php?f=6&t=56221
pulse: Decals: http://forum.mxsimulator.com/viewtopic.php?t=52613
Sorry to anyone I forgot, if I used anything of yours and you want this track taken down/changed send me a pm.
ALSO! This track is not raceable, no start or timing gates have been placed on either track.
Massive thanks to Shadow for letting me release this track, I used FSK hideout as a base. This track is heavily inspired by FSK hideout and so you think you know sx rd 1 (I am still waiting for rd2 to come out). The main track is very unforgiving with lots of ruts and deep mud. The second track is much easier but still has a deep mud feel.
https://drive.google.com/file/d/1sOl9br ... sp=sharing
Spitfire SX Compound (MUD)
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
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- Posts: 331
- Joined: Mon Jul 18, 2016 2:51 pm
- Team: SpitFire Aprilia
- Location: in your face
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