Park Canyon Supercross 2022

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checkerz
Posts: 8787
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Re: Park Canyon Supercross 2022

Post by checkerz »

I really like this scale. While it might not be "real" dimension-wise, the feel is real. I'm all about the experience feel versus the supposed math.

But I didn't try to break it and I be you can do some stupid unreal stuff, especially with traction so good you won't slip.

Someone said JS7 and I'll just say... sand race?
Jrife548
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Re: Park Canyon Supercross 2022

Post by Jrife548 »

checkerz wrote: Thu Feb 10, 2022 5:57 am sand race?
Release it?
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checkerz
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Re: Park Canyon Supercross 2022

Post by checkerz »

Jrife548 wrote: Thu Feb 10, 2022 7:16 am
checkerz wrote: Thu Feb 10, 2022 5:57 am sand race?
Release it?
Yes! It's Race's.... Once he's done I have two more with them so hopefully I can make someone do a 3 race Sand Championship
Jrife548
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Re: Park Canyon Supercross 2022

Post by Jrife548 »

checkerz wrote: Thu Feb 10, 2022 7:20 am
Jrife548 wrote: Thu Feb 10, 2022 7:16 am
checkerz wrote: Thu Feb 10, 2022 5:57 am sand race?
Release it?
Yes! It's Race's.... Once he's done I have two more with them so hopefully I can make someone do a 3 race Sand Championship
DO IT. People need to ride Sand Race.
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Liddzor
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Re: Park Canyon Supercross 2022

Post by Liddzor »

jgmtbike wrote: Mon Feb 07, 2022 7:02 pm
Smerwin43 wrote: Mon Feb 07, 2022 5:11 pm
Jrife548 wrote: Mon Feb 07, 2022 6:37 am Definitely not anything close to a "sim experience" or realistic, but a lot of fun!
Some jumps are a tiny bit peaky but they would be in real life as well, this is honestly the closest to a sim experience or realistic in a long time. Maybe go ride a supercross track in real life.
I was going to say this track is pretty damn realistic lol. Its small scale, peaked jumps, and tight rhythms :?

Good job Race! You need to make another track like Castillo, me and the Wildside crew love that track :D :D
+1 love it! thanks.
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TeeranTomich
Posts: 104
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Team: Connect Visual

Re: Park Canyon Supercross 2022

Post by TeeranTomich »

Jrife548 wrote: Mon Feb 07, 2022 7:14 pm
Smerwin43 wrote: Mon Feb 07, 2022 5:11 pm Some jumps are a tiny bit peaky but they would be in real life as well, this is honestly the closest to a sim experience or realistic in a long time. Maybe go ride a supercross track in real life.
Nothing I'm about to say is a dis on the track creator, as this track is one of my new favorites. I'm just pointing out why I think it's not realistic in my opinion. I think the closest thing to a sim experience in this game is Jay's anaheim or Rogan's Indy, because those tracks are literally perfectly scaled to irl. I will say that riding this track does give me a sense of "more realistic than most tracks, especially rF." Again, I love the track, I think it's sick, this is not a dis on the course, alright? Alright.


Peaky jumps are fine, but if you're talking about real life, jumps like sx triples/finish lines are not even close to as peaky.

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Also SX whoops don't look like this, and aren't even remotely as easy

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I'm pretty sure hitting 4-4 out of a 90 degree corner on a 250f doesn't happen irl too often

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In the editor, there's a tool that can tell you how tall and long jumps are. The SX triple is 12 feet tall and 100 feet long. What would be the 3 foot singles in rhythms are almost 7 feet tall. The finish line jump, which usually are pretty tiny, is a lil under 90 feet long. Tripling into a rhythm section is almost 90 feet long. The track is almost 30 feet wide. A standard pass through the whoops section can get you over 50mph.


Racers52 wrote: Mon Feb 07, 2022 4:04 pm what constitutes a "sim experience" or realistic for you? Glad you are having fun though!
IMO a sim experience would be 1:1 scale tracks with super hard obstacles. That's the closest thing to IRL I can imagine this game getting to.

Everything on the track feels very realistic aside from the scale. This track would be just about the closest thing you could get to a real feeling track if the scale was closer to real life. It's insanely fun, and I appreciate the free content. Def one of my favorite tracks.
Just read through your comments about scaling claiming that the SX triples are 12ft tall and what not, you got issues reading numbers clearly brother.

SX Triple Height - 8.02ft
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SX Triple Length - 90ft
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"3ft Single" - 3.74ft
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Triple in Peak to Peak - 74ft
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You seem to exaggerate the length of things a bit, hopefully doesn't go outside of sim :')
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Racers52
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Re: Park Canyon Supercross 2022

Post by Racers52 »

MatRob14 wrote: Tue Feb 08, 2022 10:49 am This tracks sick boys, good work 🤙🏼
Worldeater wrote: Tue Feb 08, 2022 7:40 pm I love this track. Traction is a bit difficult but I think the scale is awesome, just for the sake of changing it up from the norm so far during this season. Good shit.
James Webb wrote: Tue Feb 08, 2022 11:42 pm this shit so fun
checkerz wrote: Thu Feb 10, 2022 5:57 am I really like this scale. While it might not be "real" dimension-wise, the feel is real. I'm all about the experience feel versus the supposed math.
But I didn't try to break it and I be you can do some stupid unreal stuff, especially with traction so good you won't slip.
Someone said JS7 and I'll just say... sand race?
Liddzor wrote: Thu Feb 10, 2022 3:51 pm +1 love it! thanks.
Shouts out fellas, nice to see everyone is having as much fun riding the track as me!
logansm323
Posts: 114
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Team: Fuel Offroad

Re: Park Canyon Supercross 2022

Post by logansm323 »

Man, this is by far the most fun I have had playing sim in a long time. Thank you for making this and I would love to see more of this style!
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Liddzor
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Re: Park Canyon Supercross 2022

Post by Liddzor »

Racers52 wrote: Fri Feb 11, 2022 1:44 pm
MatRob14 wrote: Tue Feb 08, 2022 10:49 am This tracks sick boys, good work 🤙🏼
Worldeater wrote: Tue Feb 08, 2022 7:40 pm I love this track. Traction is a bit difficult but I think the scale is awesome, just for the sake of changing it up from the norm so far during this season. Good shit.
James Webb wrote: Tue Feb 08, 2022 11:42 pm this shit so fun
checkerz wrote: Thu Feb 10, 2022 5:57 am I really like this scale. While it might not be "real" dimension-wise, the feel is real. I'm all about the experience feel versus the supposed math.
But I didn't try to break it and I be you can do some stupid unreal stuff, especially with traction so good you won't slip.
Someone said JS7 and I'll just say... sand race?
Liddzor wrote: Thu Feb 10, 2022 3:51 pm +1 love it! thanks.
Shouts out fellas, nice to see everyone is having as much fun riding the track as me!
The best/ most fun sx track ever!
I can paypal you easy if you have someting more for us!
Big thanks man!
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Jrife548
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Re: Park Canyon Supercross 2022

Post by Jrife548 »

TeeranTomich wrote: Fri Feb 11, 2022 9:19 amYou seem to exaggerate the length of things a bit, hopefully doesn't go outside of sim :')
I think one of our sims is fucked and it ain't mine

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All you gotta do to realize something is off in your game is ride up next to the "3.7 foot tall 3 foot singles" and see how the thing is literally taller than you. Sim rider isn't 3 foot tall.
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Jrife548
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Re: Park Canyon Supercross 2022

Post by Jrife548 »

WAIT

I did not realize flat ground was 3 foot tall by itself.

Mistakes were made.
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TeeranTomich
Posts: 104
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Re: Park Canyon Supercross 2022

Post by TeeranTomich »

Jrife548 wrote: Wed Feb 16, 2022 2:24 pm
TeeranTomich wrote: Fri Feb 11, 2022 9:19 amYou seem to exaggerate the length of things a bit, hopefully doesn't go outside of sim :')
I think one of our sims is fucked and it ain't mine

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All you gotta do to realize something is off in your game is ride up next to the "3.7 foot tall 3 foot singles" and see how the thing is literally taller than you. Sim rider isn't 3 foot tall.
Do you even know how to see the height of jumps in gradients :') , space cadet hahahahahha
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137
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Re: Park Canyon Supercross 2022

Post by 137 »

It’s been a minute for me but I wanna say the elevation (height of the terrain) could be set at 3.25 normally instead of 0.00 and the singles add the 3.75 which gives it the 7.00 number. Correct me if I’m wrong.
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
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Yamahaman95
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Re: Park Canyon Supercross 2022

Post by Yamahaman95 »

just started playing again here and there a couple weeks ago. But man this is so nice and feels so fun. After being let down with the direction that rF tracks are going in terms of scale. This feels like a real practice track would (I imagine). Props to you hombre.
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