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*Track contest*Freeworld

Posted: Mon Jul 21, 2008 9:34 pm
by mace-x
well, here´s my freeride type map, features some hd textures, two sections one is an fmx track, the other is a freeriding zone in the middle of a hill (i´ve run out of time to make more sections), statues, billboards, i have a problem with the alpinestars banner, as i say , i´ve run out of time, still needing some work but here´s the track.

Image

Image

http://www.mediafire.com/?msfww1m3by9

Re: *Track contest*Freeworld

Posted: Mon Jul 21, 2008 9:43 pm
by MXF_ATOC-x111
First!

Re: *Track contest*Freeworld

Posted: Mon Jul 21, 2008 10:09 pm
by 02RR02
2nd!

Re: *Track contest*Freeworld

Posted: Mon Jul 21, 2008 10:10 pm
by Pumaxcs
parts are white!

Re: *Track contest*Freeworld

Posted: Mon Jul 21, 2008 10:23 pm
by Wilson
MXF_ATOC-x111 wrote:First!
stop that, its really annoying.
Anyways man you still can use the 3 days.

Re: *Track contest*Freeworld

Posted: Mon Jul 21, 2008 11:39 pm
by mace-x
Pumaxcs wrote:parts are white!
are u sure?
thats strange, i´ve put all the textures in the folder, what parts are white?

Re: *Track contest*Freeworld

Posted: Mon Jul 21, 2008 11:54 pm
by Pumaxcs
the road and fmx landings

Re: *Track contest*Freeworld

Posted: Tue Jul 22, 2008 12:22 am
by Netdemon01
Nothing is white for me...everything looks fine. This track is real fun to mess around on. I love the fmx style part; very fun place to pull backflips and double backflips and some major whips.

Re: *Track contest*Freeworld

Posted: Tue Jul 22, 2008 12:32 am
by mace-x
Netdemon01 wrote:Nothing is white for me...everything looks fine. This track is real fun to mess around on. I love the fmx style part; very fun place to pull backflips and double backflips and some major whips.
thats the purpose, learn whips and flips, maybe i will do a stadium fmx map, should be fun lol, thanks for the comment :)

Re: *Track contest*Freeworld

Posted: Tue Jul 22, 2008 2:27 am
by INVADEtheLINE
Good job, mace.
I always like your "alternative style" maps...breaks up the monotony of the SX and MX maps.

Re: *Track contest*Freeworld

Posted: Tue Jul 22, 2008 7:04 pm
by jbob23
hell of a cool track to mess around on...easily one of the funnest released...maybe a no trees version?...id delete them in the editor but i cant figure it out...

Re: *Track contest*Freeworld

Posted: Wed Jul 23, 2008 12:09 am
by DJ99X
Just get rid of Billboards in the folder

Re: *Track contest*Freeworld

Posted: Wed Jul 23, 2008 1:22 am
by enzopersson
uhm, doubble flips? :o i did it one time, and a perfect one, almost like pastranas... but can u do a doubble on a ramp? if u can, i'l start cry.

JLV, I want some tricks for this game, you cant just put fmx out of this :o its still Motocross and dont leave the fmx'ers outside this game.


peace

Re: *Track contest*Freeworld

Posted: Wed Jul 23, 2008 1:38 am
by ddmx
hmmm... mx....fmx... I'm not seeing the similarity. Motocross is not freestyle. It's Motocross Simulator. Anyways, you'd need a rider with bones if you wanted any chance at coming up with tricks.

Re: *Track contest*Freeworld

Posted: Wed Jul 23, 2008 1:44 am
by INVADEtheLINE
Yeah tricks don't need to be implemented.
There's no reason to have them, when this is a racing sim.
Sure you got your FMX maps, but whips, flips, nose wheelies, and wallrides are pretty diesel for the physics of any MX game.