Timberline Mx

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Oliver Weitzel
Posts: 9
Joined: Tue Jan 27, 2026 11:07 pm
Team: Privateer

Timberline Mx

Post by Oliver Weitzel »

Timberline Mx

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Link below
https://www.mediafire.com/file/rahbjgfp ... x.rar/file

1 outdoor track with a few rough corners but mostly a smooth fun track let me know how you guys like it, Jesse said the tilted trees where dumb but I think there pretty sick lemme know.

Text me if you want a custom track at, oliverweitzel81_87020 on discord
StrivMX
Posts: 18
Joined: Tue Jun 24, 2025 11:45 pm
Team: StriveMX

Re: Timberline Mx

Post by StrivMX »

My young one is growing up :D :D :D :D :D :D :D :D
Ryan Rich
Posts: 5
Joined: Sun Feb 22, 2026 3:55 pm
Team: Privateer

Re: Timberline Mx

Post by Ryan Rich »

Super fun and smooth keep it up!!!
mxrewind665
Posts: 2642
Joined: Sat Feb 12, 2011 4:12 pm
Team: FlowTech
Location: New England USA
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Re: Timberline Mx

Post by mxrewind665 »

After spinning some laps on this I felt I could give a decent review. First the good: The environment wasn't bad. It has potential. Decals where done well. Good mix of vegetation and the stumps where a good tough. The shapes of the faces where well made. I really enjoyed the first two jumps although the double had a kick to it I didn't mind and the table after was sick for whips. The corners held you on nicely and the traction was solid. While unusual the jump "rhythms" were cool and unique. Almost felt like a 3D Mad Skills Mx

My personal gripe with the track or flaws in my opinion came with those sideways trees. Maybe 1 would be cool if done right but a lot of them felt unnatural to look at. I felt the track was very wide making some of the lines left pointless in some spots while other spots it was the right width. The jumps could also have a bit more of a natural taper to the side of the jumps. With how gnarly and steep the take offs where sometimes you get shot just enough to the side that you especially just fall off a cliff to flat. Partially a skill issue at times but also adds to mass appeal and give the terrain a more natural and visually better look to it. Another thing with the massive step up double with a rough landing was not the greatest. While simply landing on the edge of the track you can miss most of it anywhere else felt impossible to land without getting thrown and no way to avoid once in air. Last I would say scaling on the roughness and some jumps outside of the width thing was on the bigger side but less of a problem more of a preference.

Overall not bad, keep up the work.
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wondermonkey50
Posts: 3
Joined: Fri Dec 05, 2025 7:37 pm
Team: Privateer

Re: Timberline Mx

Post by wondermonkey50 »

This track is awesome but mine these sideways trees are something. but overall super sick
wondermonkey50
Posts: 3
Joined: Fri Dec 05, 2025 7:37 pm
Team: Privateer

Re: Timberline Mx

Post by wondermonkey50 »

wondermonkey50 wrote: Fri May 08, 2026 1:36 am This track is awesome but man these sideways trees are something. but overall super sick
Oliver Weitzel
Posts: 9
Joined: Tue Jan 27, 2026 11:07 pm
Team: Privateer

Re: Timberline Mx

Post by Oliver Weitzel »

Yes ik I shoulnt have done the trees but thanks guys making a compound right now, with a sand track and two supercross tracks should be out soon
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