Article On Reflex

I've heard conversation coming out of animal pens that is more intelligent than what is going on in here.
DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Article On Reflex

Post by DJ99X »

The bloods on your hands Garasaki.... :lol:
checkerz
Posts: 8791
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Article On Reflex

Post by checkerz »

A group of us (me just complaining, lol) have been working on the rider all this week. I agree 100% with your observations. As far as an editor. Hopefully some day soon we'll have both a track editor and a rider/bike editor. I never thought we'd ship a game with terrain deformation or that it would actually work to split up the bike and rider, and look what Reflex has to offer.

As far as whoever asked if I'd tell you which tracks are mine after the release, post a message up here of the ones you like and I'll just tell you those are all mine. Hehe, kidding of course I can.
Last edited by checkerz on Tue Jun 16, 2009 5:48 pm, edited 1 time in total.
Jack 984
Posts: 936
Joined: Mon Oct 27, 2008 5:29 pm
Team: Privateer
Location: St.Louis, MO

Re: Article On Reflex

Post by Jack 984 »

Haha that was me checkerz. I like your style, like epic. Hopefully this one isnt a dissapointment!
Image
DannyBoy
Posts: 1016
Joined: Sun Jun 29, 2008 7:47 am

Re: Article On Reflex

Post by DannyBoy »

I think it's great that we have someone in the MXS community that is working for the RBW team. It atleast helps to get ideas put into the game.
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