Article On Reflex
-
DJ99X
- Posts: 15524
- Joined: Tue Jan 15, 2008 11:36 am
- Location: Land Down Under
Re: Article On Reflex
The bloods on your hands Garasaki.... 
-
checkerz
- Posts: 8791
- Joined: Tue Apr 22, 2008 4:23 am
- Team: RaGe Factory
Re: Article On Reflex
A group of us (me just complaining, lol) have been working on the rider all this week. I agree 100% with your observations. As far as an editor. Hopefully some day soon we'll have both a track editor and a rider/bike editor. I never thought we'd ship a game with terrain deformation or that it would actually work to split up the bike and rider, and look what Reflex has to offer.
As far as whoever asked if I'd tell you which tracks are mine after the release, post a message up here of the ones you like and I'll just tell you those are all mine. Hehe, kidding of course I can.
As far as whoever asked if I'd tell you which tracks are mine after the release, post a message up here of the ones you like and I'll just tell you those are all mine. Hehe, kidding of course I can.
Last edited by checkerz on Tue Jun 16, 2009 5:48 pm, edited 1 time in total.
-
Jack 984
- Posts: 936
- Joined: Mon Oct 27, 2008 5:29 pm
- Team: Privateer
- Location: St.Louis, MO
Re: Article On Reflex
Haha that was me checkerz. I like your style, like epic. Hopefully this one isnt a dissapointment!
-
DannyBoy
- Posts: 1016
- Joined: Sun Jun 29, 2008 7:47 am
Re: Article On Reflex
I think it's great that we have someone in the MXS community that is working for the RBW team. It atleast helps to get ideas put into the game.

