
I know the game is probably still being developed, but why are the numbers so small?
The track maps must be really high resolution, it looks like it could be about 1-3 inches/pixel, and with the size of the map, it would have to be about 32768x32768 pixels (but of course, the game doesn't appear to use a displacement map like MVA Unleashed and MX Simulator.
The jersey's look like they hug the skin too much, with no apparent use of normal mapping
And how come we have better looking wheels in this game?








