Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
Spazz
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Re: Upcoming Skins and Shader Maps #2

Post by Spazz »

I just flipped, but if its better to redraw I will definitely redraw it. The main white thing on top and the surrounding are redrawn.
wheels1758
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Re: Upcoming Skins and Shader Maps #2

Post by wheels1758 »

Spazz wrote:I just flipped, but if its better to redraw I will definitely redraw it. The main white thing on top and the surrounding are redrawn.
It's probably best you learn vector masks. I just learned them the other day and man...it is so nice! And it would make flipping/modifying your graphics very very easy.
KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

No, flip is best, I thought you redrew it from the way you said you "replicated".

Now that I look at it, the lines might do good from a little more space between them, idk.
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Spazz
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Re: Upcoming Skins and Shader Maps #2

Post by Spazz »

Whats a vector mask? Would it be in GIMP?
Spazz
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Re: Upcoming Skins and Shader Maps #2

Post by Spazz »

Nevermind.
casquinha#8
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Re: Upcoming Skins and Shader Maps #2

Post by casquinha#8 »

there's my work of 2011 fox victory'm still Derminer
msn add:guimarchetti3@hotmail.com
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Image
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guibubba
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Re: Upcoming Skins and Shader Maps #2

Post by guibubba »

u need put "["img"]" "["/img"]" before and after your screenshots , to show in forum
casquinha#8
Posts: 4
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Re: Upcoming Skins and Shader Maps #2

Post by casquinha#8 »

thancks guibubba
there's my work of 2011 fox victory'm still Derminer
msn add:guimarchetti3@hotmail.com
"["img"]"http://img402.imageshack.us/i/screenshot314d.png/ "["/img"]"
"["img"]"http://img513.imageshack.us/i/screenshot312.png/ "["/img"]"
"["img"]"http://img152.imageshack.us/i/screenshot313s.png/ "["/img"]"
casquinha#8
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Re: Upcoming Skins and Shader Maps #2

Post by casquinha#8 »

[quote="casquinha#8"]thancks guibubba
there's my work of 2011 fox victory'm still Derminer
msn add:guimarchetti3@hotmail.com
http://img152.imageshack.us/i/screenshot313s.png/
alanb_96
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Re: Upcoming Skins and Shader Maps #2

Post by alanb_96 »

^ fail
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guibubba
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Re: Upcoming Skins and Shader Maps #2

Post by guibubba »

hahahahahha EPIC FAIL :D
Spazz
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Re: Upcoming Skins and Shader Maps #2

Post by Spazz »

Any suggestions for the white part at the bottom of the shrouds?

Number plate. Suggestions?
Image

Back Fender. Suggestions?
Image
guibubba
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Re: Upcoming Skins and Shader Maps #2

Post by guibubba »

Spazz wrote:Any suggestions for the white part at the bottom of the shrouds?

Number plate. Suggestions?
http://img10.imageshack.us/img10/1999/s ... t100fn.png

Back Fender. Suggestions?
http://img411.imageshack.us/img411/1153 ... ot101v.png
maybe , smooth Watermarked in white lines .. like this
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Garasaki
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Re: Upcoming Skins and Shader Maps #2

Post by Garasaki »

Spazz wrote:Any suggestions for the white part at the bottom of the shrouds?

Number plate. Suggestions?
http://img10.imageshack.us/img10/1999/s ... t100fn.png

Back Fender. Suggestions?
http://img411.imageshack.us/img411/1153 ... ot101v.png

Why are all the lines on your bike straight except for that design at the top of the shroud?

Starting to look like a zebra to me.
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DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

I agree, add some more stuff similar to that on the top of the shroud. Maybe something going off of the airbox and onto the sideplate would look good.
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