
Upcoming Skins and Shader Maps #2
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dizzle188
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- Joined: Tue Feb 10, 2009 9:24 pm
Re: Upcoming Skins and Shader Maps #2
2010 geico powersports 250f


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Mona
- Posts: 1645
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- Team: MotoOption
Re: Upcoming Skins and Shader Maps #2
The alpha'd out parts make the plastics look too small for the bike. The swingarm is upside-down.
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tyskorn
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- Team: Adept MX Graphics
- Location: Utah, USA
Re: Upcoming Skins and Shader Maps #2
I would say,just wait 'til the 2010 Honda model is released.But do what you want. 
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hvpunk62
- Posts: 2658
- Joined: Tue Nov 04, 2008 11:42 pm
Re: Upcoming Skins and Shader Maps #2
i dont think there will be one released any time soon i say go for it although alot of that bike looks cobbed
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dizzle188
- Posts: 28
- Joined: Tue Feb 10, 2009 9:24 pm
Re: Upcoming Skins and Shader Maps #2
cobbed?hvpunk62 wrote:i dont think there will be one released any time soon i say go for it although alot of that bike looks cobbed
and lmao i didnt even realize the swingarm. but its my first skin. so any creative critisim would be appreciated.
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hvpunk62
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Re: Upcoming Skins and Shader Maps #2
yes meaning ripped parts
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Wilson
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Garasaki
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Re: Upcoming Skins and Shader Maps #2
In addition to ripping, you put the swingarm logos upside down...
Then placed the camera so that the most apparant part of the picture is the swingarm

DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
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Palm
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- Location: Sweden
Re: Upcoming Skins and Shader Maps #2
ownd lolGarasaki wrote:In addition to ripping, you put the swingarm logos upside down...
Then placed the camera so that the most apparant part of the picture is the swingarm

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dizzle188
- Posts: 28
- Joined: Tue Feb 10, 2009 9:24 pm
Re: Upcoming Skins and Shader Maps #2
i deffeniatly got that from a mx unleashed skin.
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giopanda
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Re: Upcoming Skins and Shader Maps #2
back on topic,
super quick update of what i'm working on right now..
crap quality due to render preview in blender




super quick update of what i'm working on right now..
crap quality due to render preview in blender





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tyskorn
- Posts: 6491
- Joined: Sun Jan 11, 2009 5:52 pm
- Team: Adept MX Graphics
- Location: Utah, USA
Re: Upcoming Skins and Shader Maps #2
Those look sweet!Are those for Showtime's new rider?Or DDMX's?
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giopanda
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tyskorn
- Posts: 6491
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- Team: Adept MX Graphics
- Location: Utah, USA
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REIDY-171
- Posts: 1439
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- Location: Santa Fe Springs, CA
Re: Upcoming Skins and Shader Maps #2
giopanda wrote:back on topic,
super quick update of what i'm working on right now..
crap quality due to render preview in blender![]()
http://img638.imageshack.us/img638/3969 ... tolo1z.jpg
http://img693.imageshack.us/img693/2954 ... tolo2p.jpg
http://img130.imageshack.us/img130/3076 ... tolo3l.jpg
http://img204.imageshack.us/img204/4510 ... tolo4u.jpg
You could change the colors around and make it the 2009 colorway instead of the 08.

