Maxxis Tires/rims

Post about creating and skinning models here
magnusson
Posts: 2618
Joined: Fri Jan 15, 2010 12:38 am
Team: Wannabe
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Re: Maxxis Tires/rims

Post by magnusson »

when is someone going to make some damaged rims. like a little crooked or something :roll:
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My Release's on PureMXS
Mona
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Joined: Thu Jul 31, 2008 6:46 pm
Team: MotoOption

Re: Maxxis Tires/rims

Post by Mona »

It wouldn't be too hard to bake a normal map making the rim look like it has a bulge/flat spot.
magnusson
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Joined: Fri Jan 15, 2010 12:38 am
Team: Wannabe
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Re: Maxxis Tires/rims

Post by magnusson »

i mean make the self model ring a little to the right or left, hard for me to explain. just see how your rim is when your bike is on a stand :wink:
vurbmoto wrote: - Kevin Windham is still a BOSS
My Release's on PureMXS
Gideon#67
Posts: 1189
Joined: Wed Dec 01, 2010 3:41 pm
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Location: Western NY

Re: Maxxis Tires/rims

Post by Gideon#67 »

tyskorn wrote:Ours do have a little bit of dirt on them, I didn't want it that noticeable because most bike skins are clean bikes and most gear skins are clean too. HV's wheels are good for dirty looking tires though.
and if you got mud on your tires means you aint going fast enough to fling it off, twist that throttle!!!!

all kiddin aside,i think they look great. I'll be using them.
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ktmRider269
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Joined: Sat Mar 30, 2013 3:10 pm
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Re: Maxxis Tires/rims

Post by ktmRider269 »

New link?
#4JG96
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