
Upcoming Skins and Shader Maps #2
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lars@crossmag
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Re: Upcoming Skins and Shader Maps #2
Something I put together in the last few days in my freetime. Not that happy with the rear number plates still, but looking forward to giving them another try tomorrow. Hope you like it


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Blake_901
- Posts: 1973
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AHeckman2
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Re: Upcoming Skins and Shader Maps #2
That's the cutout for p2stas newest competition.Blake_901 wrote:Andy's KTM? Either way it looks sick as Lars!
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MOTOZ293
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Pushin The Limits
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Re: Upcoming Skins and Shader Maps #2
yep totally not entering now...
William Seim
Ktmrdr11 wrote:That's like saying you're not paying for the gear psd, your paying for my pornhub subscription.
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Blake_901
- Posts: 1973
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Re: Upcoming Skins and Shader Maps #2
Ohh yeah I never got the chance to look at the cutout.AHeckman2 wrote:That's the cutout for p2stas newest competition.Blake_901 wrote:Andy's KTM? Either way it looks sick as Lars!

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AHeckman2
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Re: Upcoming Skins and Shader Maps #2
I'm tempted not to now lol, but I still will cuz I've spent a decent amount of time on my design.Pushin The Limits wrote:yep totally not entering now...
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lars@crossmag
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Re: Upcoming Skins and Shader Maps #2
Thanks for the nice words guys! As you already figured out it's for p2stas competition, but I think I'll put that on the IRL template for my bike next year.
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jonracer594
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Re: Upcoming Skins and Shader Maps #2
I also did some graphics for p2sta's competetion and this is the turn out
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I wouldn't call them great but for sure the best graphics I have made yet but I might re-do some little things here and there befor the competetion ends.

I wouldn't call them great but for sure the best graphics I have made yet but I might re-do some little things here and there befor the competetion ends.

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Cummings55
- Posts: 524
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Re: Upcoming Skins and Shader Maps #2

Decided to take a stab at creating gear. This is a very beginning stage as you can tell from the picture above. I believe so far I am doing pretty well. My main question would be, is there anyone here that would be willing to explain/teach/link me to making texturing for the jersey? The shading and wrinkling that comes with the skinning pack just is not enough. I would like to be able to make a "vented" look or just the simple material of a jersey. Any comments and criticism is also appreciated.
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silverskate
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Re: Upcoming Skins and Shader Maps #2
I did new pants shading for 2017 Troy lee designs Quest, the gear are done soon.


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317
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Re: Upcoming Skins and Shader Maps #2
Decent start. I made half this gear, but decided not to finish it due to Coco already making a 10x better version than I did. There's a lot wrong with what you have on the jersey so far, and as far as the shading / texture, that stuff is tricky and would have to be explained to you by someone who has a ton of experience. Best of luck with it though man!Cummings55 wrote:
Decided to take a stab at creating gear. This is a very beginning stage as you can tell from the picture above. I believe so far I am doing pretty well. My main question would be, is there anyone here that would be willing to explain/teach/link me to making texturing for the jersey? The shading and wrinkling that comes with the skinning pack just is not enough. I would like to be able to make a "vented" look or just the simple material of a jersey. Any comments and criticism is also appreciated.

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Cummings55
- Posts: 524
- Joined: Sat Dec 22, 2012 4:24 pm
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Re: Upcoming Skins and Shader Maps #2
I've actually worked on it a lot more since this picture. I'm just having a hard time getting used to doing gear compared to bikes or something like that. I posted a couple screenshots of it in the media room if you'd care to look at it. I'm not expecting anything of crazy good quality since it's my first but I enjoy attempting it at least. Thanks for the input man!
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Coco #194
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RFX_corentin_12
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