Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
born2ride #771
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Re: Upcoming Skins and Shader Maps #2

Post by born2ride #771 »

sk84life933 wrote:I agree with that too.
Now if anybody wants to use this template, id be willing to put your graphics under it. Heres a preview of it, and the Two Two Motorsports graphics im working on, havent gotten much time on to it, but im working slowly:
http://i1040.photobucket.com/albums/b40 ... t014-2.png
Some parts arent good, as in the parts on the swing, ive made new ones, but I just put those graphics over a png I had laying around in my personal folder.
good job! i like it :D
Jester#132
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Re: Upcoming Skins and Shader Maps #2

Post by Jester#132 »

So I started making the normal map for my gear, but I ran intoo a problem..
Some stuff seems to really 'glow' now.. is that lack of the spec map or?

Image
Image
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Ryan638
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Re: Upcoming Skins and Shader Maps #2

Post by Ryan638 »

It looks like a combination of no spec map, the strength of the normal map and the lighting on that track. Try toning down the strength of it and on one of the newer tracks with decent lighting
Jester#132
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Re: Upcoming Skins and Shader Maps #2

Post by Jester#132 »

Yeah that seemed to be the problem, I came across Garasaki's skin thread, and found a spec map in his source files, as I don't know how to make them myself yet, I figured I'd slap it on there, and here's the result,
Image

Looks a bit odd with the lines on the back, or is it like it's actually supposed to be like that..? :oops:
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"I didn't jump the gate...it musta' flipped back up, after I went over it!?!"
sk84life933
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Re: Upcoming Skins and Shader Maps #2

Post by sk84life933 »

Those lines were probably mapped for his gear or something. So it might not fit your design. Im probably talking stupid or something, but yeah. :lol:
Mbutler183
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Re: Upcoming Skins and Shader Maps #2

Post by Mbutler183 »

sk84life933 wrote:Those lines were probably mapped for his gear or something
Bingo.
Garasaki
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Re: Upcoming Skins and Shader Maps #2

Post by Garasaki »

Jester#132 wrote:Looks a bit odd with the lines on the back, or is it like it's actually supposed to be like that..? :oops:
Yeah those lines correspond to the lines on the oneal gear. Check the yellow in the pic below. My goal was to make the accent color (yellow in this case) "pop" and reflect as if it were an applied heavy plastic material.

Image

I think I had released the .psd file so you can turn those off yourself or modify them or whatever.

You should note that the lighting values set by the track creator will have a lot of influence over how much your spec map glows and even what color it glows (go ride my MX Jones tracks for example). IMO most creators use lighting that is much too strong and results in a very bright glow that crushes the whites in many skins.
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Garasaki
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Re: Upcoming Skins and Shader Maps #2

Post by Garasaki »

In fact, the gray/black area on your skin is an great example of the effect the specular mapping can give on the gear, and worked how I wanted.

Note how much more rich and plasticy the accent color lines look on the picture jester posted...
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DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Jester#132
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Re: Upcoming Skins and Shader Maps #2

Post by Jester#132 »

sk84life933 wrote:Those lines were probably mapped for his gear or something. So it might not fit your design. Im probably talking stupid or something, but yeah. :lol:

No shit Sherlock, I was kinda aware of that.. :P But as I said I have no experience with making specular maps so I just put his on there, thought it looked kinda cool, but it's only temporary. :)
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"I didn't jump the gate...it musta' flipped back up, after I went over it!?!"
JvdL
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Re: Upcoming Skins and Shader Maps #2

Post by JvdL »

Image
The real deal. (Available for nearly all bike brands, engine sizes and years - [CLICK HERE FOR MORE INFO])

Image
And for MXS to be used with DJ99X's Yamaha YZF250. (Soon to be released)
tyrm85
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Re: Upcoming Skins and Shader Maps #2

Post by tyrm85 »

looks great jester! cant wait for the release! :)
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sk84life933
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Re: Upcoming Skins and Shader Maps #2

Post by sk84life933 »

Jester#132 wrote:
sk84life933 wrote:Those lines were probably mapped for his gear or something. So it might not fit your design. Im probably talking stupid or something, but yeah. :lol:

No shit Sherlock, I was kinda aware of that.. :P But as I said I have no experience with making specular maps so I just put his on there, thought it looked kinda cool, but it's only temporary. :)
No need to be a dick? Just saying bro.. :lol:
sk84life933
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Re: Upcoming Skins and Shader Maps #2

Post by sk84life933 »

No, never mind. Your not being a dick, im just saying stupid shit right now. Sorry :P
Jester#132
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Re: Upcoming Skins and Shader Maps #2

Post by Jester#132 »

Haha no worries, I didn't mean to come across as a dick either.. :( sorry if I did.
Image
"I didn't jump the gate...it musta' flipped back up, after I went over it!?!"
Sweendoggy
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Re: Upcoming Skins and Shader Maps #2

Post by Sweendoggy »

JvdL wrote:http://c0573862.cdn.cloudfiles.rackspac ... _YZF01.jpg
The real deal. (Available for nearly all bike brands, engine sizes and years - [CLICK HERE FOR MORE INFO])

http://c0573862.cdn.cloudfiles.rackspac ... _YZF03.jpg
And for MXS to be used with DJ99X's Yamaha YZF250. (Soon to be released)
Nice!
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