Upcoming Models #2

Post about creating and skinning models here
Kawasakis
Posts: 6583
Joined: Sun Mar 16, 2008 5:32 pm
Contact:

Re: Upcoming Models #2

Post by Kawasakis »

iceman967 wrote:2010 RMZ 250...
Offtopic,i'm really bored today,maybe gonna do a video,thinking to do something with testing or etc etc,so if someone wants i can do with theyr upcoming model or something,pm me.
MXS Cup Winner
AX MX2 Champion

Image
Image
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Upcoming Models #2

Post by Duckstream »

the poly count is up ...up like midle up number... lol hard to explain.
But i think that uses MUTCH poly's cause there's hole in exhaust and the engine is so good looking, idk but i like it
cpt_Slow
Posts: 683
Joined: Sat Dec 15, 2007 5:58 pm
Team: Privateer
Contact:

Re: Upcoming Models #2

Post by cpt_Slow »

iceman967 wrote: And how can I merge 2 shapes together like the clutch cover to the case?
I don't understand what you mean here. As in make it flow into the casing more or physically join them so they become part of the same object? If that's the case then it is not needed I don't think. It will just export as one object anyway.

I'm not sure but it looks like that front section of the frame is hollow with inside faces, difficult to tell. If so then you might as well make it solid.

That exhaust/engine set-up looks really nice. Good work.
mx team 24120
Posts: 274
Joined: Thu Jun 25, 2009 1:37 pm

Re: Upcoming Models #2

Post by mx team 24120 »

Image
Image
Image
Image
Image
Image
iceman967
Posts: 471
Joined: Sat Apr 05, 2008 2:20 am
Team: Aggressive Graphix

Re: Upcoming Models #2

Post by iceman967 »

thanks for the input guys! Ill keep going with it and see how it goes... The frame is hollow but the faces are on the outside... and I am going to connect that to where the top of the frame is too...

For the poly count, where is it located or how can i get to it?

p.s. nice CR man! looks really good!
"Just don't lose... ever" (James "bubba" Stewart-The Great Outdoors: A Constant War)
Judge
Crushed Dissenter
Posts: 2103
Joined: Fri Jul 17, 2009 1:48 pm
Team: FSK

Re: Upcoming Models #2

Post by Judge »

You guys are all artists! But noone can put names on jerseys like me :twisted: xD
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Upcoming Models #2

Post by Duckstream »

@iceman : http://img693.imageshack.us/img693/7050/shockdone.png
I think the fav was poly count on blender? Someone correct me if im wrong and have massive poly counts on this one now.
- - - - - - - - - -

Shows round 700-900 poly's, Just waiting for ekswaabs front and inspiration for shrouds, cause its not rm no crf not yx and not ktm..
I plan to make it my own, somehow i also make it my project (i got some stuff i will post some pics later this year.)
Image
Things that need to be made now:
Shock
Protectorplate
More motor parts
seat
plastics
After these:
Detail.
Detail.
More detail?
as much as there can be
tyskorn
Posts: 6491
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: Upcoming Models #2

Post by tyskorn »

What bike are you making?Because I have never seen an exhaust that just goes straight like that.
tyskorn
Posts: 6491
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: Upcoming Models #2

Post by tyskorn »

Sorry for double post.
Mxteam,have you tried that bike in game to see if it fits the rider yet?
@iceman
That engine looks amazing man!I think the silencer/muffler is a little too wide though. :D
LuizH
Posts: 1354
Joined: Mon Mar 16, 2009 10:34 pm

Re: Upcoming Models #2

Post by LuizH »

As those are for Thor model i will put them here
Image
First was used by Reed,second Poto(WIP), thir by that snowmobile guy
Packing my stuffs now, will be back at sunday, may release it at sunday or monday
FORMER SUPERCROSS LEGEND
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Upcoming Models #2

Post by Duckstream »

tyskorn wrote:What bike are you making?Because I have never seen an exhaust that just goes straight like that.
Ou didn't mention that wont use it,
i only made it to see how it fits, will mod it after plastics are made, and like i said No bike.
Had no idea so its my own project

@luiz. Those look fantastic, i could use all of them irl first and last here.
iceman967
Posts: 471
Joined: Sat Apr 05, 2008 2:20 am
Team: Aggressive Graphix

Re: Upcoming Models #2

Post by iceman967 »

Thanks Duckstream! so far without the wheels being there as a guide I am up to 1116 polys.... the motor itself is 853 haha

Luiz- great job man! all your stuff comes out excellent!
"Just don't lose... ever" (James "bubba" Stewart-The Great Outdoors: A Constant War)
Mona
Posts: 1645
Joined: Thu Jul 31, 2008 6:46 pm
Team: MotoOption

Re: Upcoming Models #2

Post by Mona »

Luiz, lookes like the goggles might have to wrap around the helmet closer (looking at the front view, the back looks good from the side view).
But the skins look awesome, they have great style. Nice face skin on the middle one too :) . Can't wait to use them.
jesplind
Posts: 917
Joined: Sun Feb 01, 2009 3:35 pm
Location: Sweden

Re: Upcoming Models #2

Post by jesplind »

Love the first monster design Luizh! Second one looks like villopoto's volcome design? great work
Image
mx team 24120
Posts: 274
Joined: Thu Jun 25, 2009 1:37 pm

Re: Upcoming Models #2

Post by mx team 24120 »

i love every model in this topic :P :lol: luizh THE helmet look great :wink: :D
Image
Post Reply