Post about creating and skinning models here
tyskorn
Posts: 6491 Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
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by tyskorn » Sun Dec 06, 2009 6:30 am
FINISH!!!!!!
Looks sweet,but you should ask Goady or DJ(don't know which on has it)for the race1 or race2 model.So it won't have that ugly normal silencer.
Can't wait for it man.
WhMx179
Posts: 1531 Joined: Wed Feb 18, 2009 4:31 pm
Team: Privateer
Location: Deep in the Heart of Autumn
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by WhMx179 » Mon Dec 07, 2009 1:25 am
wow thats wicked cool willmx. i love fox gear its my favorite
Jacko #828
Posts: 909 Joined: Thu Mar 13, 2008 7:43 am
Team: Privateer
Location: Shropshire, UK
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by Jacko #828 » Mon Dec 07, 2009 5:02 pm
A Rmz I working on only done the shrouds as so far. Tell me what you think
And if anyone wants to do some shading please tell me
RaNDoM HeRO
Posts: 3602 Joined: Mon Jan 05, 2009 2:34 am
Team: Privateer
Location: Adelanto,California
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by RaNDoM HeRO » Mon Dec 07, 2009 6:08 pm
i would have to say i could see those on stock rmz's (excluding the yoshi logos and stuff) but i think it would look better without the bridegestone logo, or different position or somthin
Jacko #828
Posts: 909 Joined: Thu Mar 13, 2008 7:43 am
Team: Privateer
Location: Shropshire, UK
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by Jacko #828 » Mon Dec 07, 2009 6:49 pm
Thanks but I wanna keep the Bridgestone logo and I think that is the best position because a few and it just looked to plain.
RaNDoM HeRO
Posts: 3602 Joined: Mon Jan 05, 2009 2:34 am
Team: Privateer
Location: Adelanto,California
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by RaNDoM HeRO » Mon Dec 07, 2009 8:23 pm
it just seems out of place, the troy lee logo should be moved up just a tiny bit, the yoshi logo should be down a tiny bit, instead of the bridgstone logo throw a mxs logo on
22sheza
Posts: 615 Joined: Fri Mar 21, 2008 2:33 pm
Team: Privateer
Location: england,shropshire
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by 22sheza » Mon Dec 07, 2009 9:52 pm
i think the bike looks good how it is
Jacko #828
Posts: 909 Joined: Thu Mar 13, 2008 7:43 am
Team: Privateer
Location: Shropshire, UK
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by Jacko #828 » Mon Dec 07, 2009 10:16 pm
Update of my bike I working on
hvpunk62
Posts: 2658 Joined: Tue Nov 04, 2008 11:42 pm
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by hvpunk62 » Mon Dec 07, 2009 10:43 pm
you should normal map that thing =)
Mona
Posts: 1645 Joined: Thu Jul 31, 2008 6:46 pm
Team: MotoOption
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by Mona » Mon Dec 07, 2009 11:47 pm
Like this:
(Only the shrouds, and side numberplates are mapped, the rest is shading) But yeah, the shrouds and side numberplates are flat colors, they have no shading on them at all.
I'm still figuring out normal mapping with some help from hvpunk.
hvpunk62
Posts: 2658 Joined: Tue Nov 04, 2008 11:42 pm
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by hvpunk62 » Mon Dec 07, 2009 11:57 pm
should try some other parts dude i really wanna see em
Mona
Posts: 1645 Joined: Thu Jul 31, 2008 6:46 pm
Team: MotoOption
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by Mona » Mon Dec 07, 2009 11:59 pm
Git on aim bro! I'm workin on it right now.
Wilson
Posts: 987 Joined: Fri Dec 07, 2007 3:22 am
Team: Privateer
Location: Vegas
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by Wilson » Tue Dec 08, 2009 4:22 am
Honestly looks like shit, but its not your fault because those models were never meant for normal mapping.
LuizH
Posts: 1354 Joined: Mon Mar 16, 2009 10:34 pm
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by LuizH » Tue Dec 08, 2009 9:48 pm
WILSONATV wrote: Honestly looks like (organic matter), but its not your fault because those models were never meant for normal mapping.
He's right
FORMER SUPERCROSS LEGEND
hvpunk62
Posts: 2658 Joined: Tue Nov 04, 2008 11:42 pm
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by hvpunk62 » Tue Dec 08, 2009 9:57 pm
maybe you 2 should stop being little hideaways and release some of your sh*t then!