Upcoming Models #2

Post about creating and skinning models here
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mxracer118
Posts: 1723
Joined: Fri May 16, 2008 8:58 pm

Re: Upcoming Models

Post by mxracer118 »

uhh no offense to Bill or you Tim but Bill doesn't model only skins so i dont think he would be the best person to go to for modeling advice.
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hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: Upcoming Models

Post by hvpunk62 »

mxracer118 wrote:uhh no offense to Bill or you Tim but Bill doesn't model only skins so i dont think he would be the best person to go to for modeling advice.
yea but i still know a bit about modelling and i know wht a cr125 looks like and ima start giving you some feedback now :D the silencer maybe try to lower the poly its pretty high the radiators should be a bit wider other than that it looks good and im looking forward to an update :wink:
Mona
Posts: 1645
Joined: Thu Jul 31, 2008 6:46 pm
Team: MotoOption

Re: Upcoming Models

Post by Mona »

Yeah, the only reason i mentioned Bill was because they were working together on that project.
hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: Upcoming Models

Post by hvpunk62 »

yea most liely i wont skin it inless im satisfied with the model so im sure u guys will get a good model as far as normal mapping goes he didnt mention it so maybe in the future :wink:
ddmx
Posts: 5384
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Location: Midland MI

Re: Upcoming Models

Post by ddmx »

You need to work on poly management. The best example I can see is how the pipe is super smooth around, but the flow of the pipe is all jagged. And the silencer is like a zillion poly's.
mx team 24120
Posts: 274
Joined: Thu Jun 25, 2009 1:37 pm

Re: Upcoming Models #2

Post by mx team 24120 »

ok , the silencer is low poly , exaust pipe and silencer are only one parts , its only extrude fontion !

i work hard for create a low poly model and its difficult !

together i have know hvpunk is bill :lol:
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hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: Upcoming Models #2

Post by hvpunk62 »

yea but dont make it to low poly u still want it to look nice :wink:
yzmxer608
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Re: Upcoming Models #2

Post by yzmxer608 »

Woah, new topic :lol:. Why was this one created, old one was too cluttered?
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pepete23
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Joined: Sat Apr 04, 2009 7:21 pm
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Location: Barcelona, Spain.

Re: Upcoming Models #2

Post by pepete23 »

hi!

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the husqy will be published shortly

bye
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Mona
Posts: 1645
Joined: Thu Jul 31, 2008 6:46 pm
Team: MotoOption

Re: Upcoming Models #2

Post by Mona »

I would fix the triple clamps and the bars first. The triple clamps are too blocky. And the bars are not real-looking, they have a weird bend to them, and it looks like they have be a bit wider to fit the riders hands.
tyskorn
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Location: Utah, USA

Re: Upcoming Models #2

Post by tyskorn »

Yeah,I was thinking the same thing.Try to model some Renthals or Protapers for it before you release it please.Other than that I can not wait until I get to ride with it.
Mona
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Re: Upcoming Models #2

Post by Mona »

I beleive this is the bike you're trying to make:
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You need to raise the top of the forks and triple clamps a little higher, above the gas tank cap. And that means that the bars will be higher too, so flatten out the bend of the bars a bit, and it should looks better.
The frame also looks very wrong where it splits in front of the engine. Also, i think making the engine less wide would be better, the cylinder looks too wide.
DJ99X
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Re: Upcoming Models #2

Post by DJ99X »

I am in love. Just learn how to make normal and specular maps to go along with it :D
REIDY-171
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Location: Santa Fe Springs, CA

Re: Upcoming Models #2

Post by REIDY-171 »

Agreed. I love the look of the Husky's. Now if only there was a supermoto version tooo.... :lol: :lol: :lol:
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DJ99X
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Re: Upcoming Models #2

Post by DJ99X »

Seeing that this guy comes from a road bike game, I'm sure he would love to make one :D
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