Blender problem
Posted: Tue May 01, 2012 6:45 pm
I've recently started using blender again and i am having a problem when unwrapping simple objects, whenever i unwrap the object it stretches the sides for some reason even though i have added seams. pictures below
As you can see in the picture the cylinder has been scaled on the x axis so it is not uniform anymore, however when i unwrap the object the top piece is still a perfect cylinder and the sides have been stretched out to fit the UV grid. I have tried messing about with the constrain to image bounds check box but it doesn't seem to change anything.
Any help would be appreciated.


As you can see in the picture the cylinder has been scaled on the x axis so it is not uniform anymore, however when i unwrap the object the top piece is still a perfect cylinder and the sides have been stretched out to fit the UV grid. I have tried messing about with the constrain to image bounds check box but it doesn't seem to change anything.
Any help would be appreciated.

