CRF250R Acrapovich *Relese*

Post about creating and skinning models here
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mbork-1
Posts: 1700
Joined: Thu Feb 11, 2010 1:20 pm
Team: NOTEAM
Location: Latvia

CRF250R Acrapovich *Relese*

Post by mbork-1 »

Image
Image
:D CREDITS:
Wilsons,Gio,DJ for honda
Attacker for Acrapovich pipe
Stevo KTM for engineguard
Thom349 cuz i used hes awesome template with acerbis front rotor guard
:?

http://www.mediafire.com/?i8ixmd8q8z04iu1
Instruction:
to make better looks ingame you should use background color black on your skins.png's
and don't forget about skidplate cuz you cant alpha it(made thet cuz not much space on template)
and i used Thom's acerbis texture sure you can use your own
^thats all what you need to see bike well ingame
still some bugs on 450 model
P.S. So here it is my first ever work in Blender im still learning with every day and here what i got so don't be too critical on me,later i will do something more
Image
3rd MX2 EMF - AX Series 2011
2nd MX1 BMF - Friday Night Series 2012
1st MX3 - EMXs
8th MX1 EMF - MX Series 2012
raul_mx14
Posts: 221
Joined: Thu Oct 14, 2010 5:53 pm
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Location: Brazil

Re: CRF250R Acrapovich *Relese*

Post by raul_mx14 »

the akrapovic exhaust doesnt have normal map ?
DJ99X
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Re: CRF250R Acrapovich *Relese*

Post by DJ99X »

Wait, I already released an Akrapovic pipe for the CRF450 though

Image
raul_mx14
Posts: 221
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Re: CRF250R Acrapovich *Relese*

Post by raul_mx14 »

DJ99X wrote:Wait, I already released an Akrapovic pipe for the CRF450 though

Image
i think your pipe is different of him
mbork-1
Posts: 1700
Joined: Thu Feb 11, 2010 1:20 pm
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Location: Latvia

Re: CRF250R Acrapovich *Relese*

Post by mbork-1 »

raul_mx14 wrote:the akrapovic exhaust doesnt have normal map ?
hmm nope im sorry forgot about it
will try to fix it soon
DJ99X wrote:Wait, I already released an Akrapovic pipe for the CRF450 though

Image
my is from Attackers SX-F its an model not just skin like you did it i think :?
and it have expansion thing on pipe hmm...
here is exhaust what i mean
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ITS 450^,,, ON 250 only diference sticker is on end cap
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3rd MX2 EMF - AX Series 2011
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1st MX3 - EMXs
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Kamloops
Posts: 299
Joined: Mon Jun 13, 2011 3:26 pm
Location: France

Re: CRF250R Acrapovich *Relese*

Post by Kamloops »

You've forgot the LODs.
And it's Akrapovic, not Acrapovich.
BuddyTheElf
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Location: UK

Re: CRF250R Acrapovich *Relese*

Post by BuddyTheElf »

I think it's pretty cool having loads of different exhaust jms for the same bike. We still need a good Yoshimura one though :D
mbork-1
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Re: CRF250R Acrapovich *Relese*

Post by mbork-1 »

Kamloops wrote:You've forgot the LODs.
And it's Akrapovic, not Acrapovich.
DJ avent ever realesed them so
BuddyTheElf wrote:I think it's pretty cool having loads of different exhaust jms for the same bike. We still need a good Yoshimura one though :D
hat you mean by LOADS?
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3rd MX2 EMF - AX Series 2011
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mxsisboss
Posts: 1710
Joined: Mon Feb 06, 2012 6:11 pm

Re: CRF250R Acrapovich *Relese*

Post by mxsisboss »

Lots of
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
SMR 510RR
Posts: 2526
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Re: CRF250R Acrapovich *Relese*

Post by SMR 510RR »

mbork-1 wrote:
Kamloops wrote:You've forgot the LODs.
And it's Akrapovic, not Acrapovich.
DJ avent ever realesed them so
BuddyTheElf wrote:I think it's pretty cool having loads of different exhaust jms for the same bike. We still need a good Yoshimura one though :D
hat you mean by LOADS?
LOD's

Level of detail...Basically lower poly models used from a distance so the game doesnt have to use the higher poly model when you are 200' away from the other rider and they are tiny on your screen.
mbork-1
Posts: 1700
Joined: Thu Feb 11, 2010 1:20 pm
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Location: Latvia

Re: CRF250R Acrapovich *Relese*

Post by mbork-1 »

SMR 510RR wrote:
mbork-1 wrote:
Kamloops wrote:You've forgot the LODs.
And it's Akrapovic, not Acrapovich.
DJ avent ever realesed them so
BuddyTheElf wrote:I think it's pretty cool having loads of different exhaust jms for the same bike. We still need a good Yoshimura one though :D
hat you mean by LOADS?
LOD's

Level of detail...Basically lower poly models used from a distance so the game doesnt have to use the higher poly model when you are 200' away from the other rider and they are tiny on your screen.
i know what LODs is
Image
3rd MX2 EMF - AX Series 2011
2nd MX1 BMF - Friday Night Series 2012
1st MX3 - EMXs
8th MX1 EMF - MX Series 2012
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