Foam pit.

Post about creating and skinning models here
Bona.com
Posts: 621
Joined: Sat Jul 25, 2009 8:03 pm

Foam pit.

Post by Bona.com »

Link: http://www.mediafire.com/?sharekey=34cd ... eaa7bc68bc
Okey
I got this file (skechbook (GOOGLE) file)
Its a foam pit
its like this one : Ramp 2 m high..... (nothign more info on ramp)
The FOAM PIT : 6,110mx4,414m and deep ->2,000m

Its skecth book form cuz i dont know how to convert it but i will post a pic of it today later when i instal my own skecth book :P
SO its not made by me its by Yullo, one friend who is a biker,
So heres the file and use it visely if your going to test it then plz send map to me i wana test how it works too i cant import anything so lol,
ALSO theres no foam in the pit (cuz its not codet that way)
That is why you need to get something inside it but
Idc use it good use it mutch ty

Bona.com
"Ride hard and die, Thats just life"
"I like Dirt and Bikes, does that make me mentaly sick?"
ShackAttack12 wrote: Have fun creating things because you enjoy doing it and want to contribute to the community.
Bona.com
Posts: 621
Joined: Sat Jul 25, 2009 8:03 pm

Re: Foam pit.

Post by Bona.com »

Sorry for douple post, but heres the pic, it seems liitle but you can modify it, thats just good for bf and stuff (you can make realistic type of fmx tracks,
AND STILL I KNOW ITS NOT FMX SIMULATOR but still every mx rider would love to jump into foam pit after a long drive :D
pic.

Image
"Ride hard and die, Thats just life"
"I like Dirt and Bikes, does that make me mentaly sick?"
ShackAttack12 wrote: Have fun creating things because you enjoy doing it and want to contribute to the community.
Mbutler183
Crushed Dissenter
Posts: 1929
Joined: Tue Feb 17, 2009 9:57 pm
Team: Creme Egg

Re: Foam pit.

Post by Mbutler183 »

I would like to know 2 things.
1. How the hell would you get out of the thing.
2. What do you plan on using for foam as mx sim has none.
Bona.com
Posts: 621
Joined: Sat Jul 25, 2009 8:03 pm

Re: Foam pit.

Post by Bona.com »

Mbutler183 wrote:I would like to know 2 things.
1. How the hell would you get out of the thing.
2. What do you plan on using for foam as mx sim has none.

1. umm ever heard of start gates in front of it? or near it? like when you start you just train there?
2. Anything you discover it i just posted the file cuz someone migth use it :)
"Ride hard and die, Thats just life"
"I like Dirt and Bikes, does that make me mentaly sick?"
ShackAttack12 wrote: Have fun creating things because you enjoy doing it and want to contribute to the community.
DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Foam pit.

Post by DJ99X »

Good luck making a collision file for it
hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: Foam pit.

Post by hvpunk62 »

ehmm it should work the same way it did in mcm2 but theres no reset button in mxs so theres no way out
Mona
Posts: 1645
Joined: Thu Jul 31, 2008 6:46 pm
Team: MotoOption

Re: Foam pit.

Post by Mona »

You could keep restarting the race, if you had the gates right in front of it, but that would be a hassle just to hit a jump.
Is there a tutorial anywhere on how to make collision for a model?
DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Foam pit.

Post by DJ99X »

Ramps work like shit with spheres
Mona
Posts: 1645
Joined: Thu Jul 31, 2008 6:46 pm
Team: MotoOption

Re: Foam pit.

Post by Mona »

Yeah, didn't we come to that conclusion with your object test (the ramps).
And i'm not planning on getting this in game, i just want to know how to make collision for any model.
Thanks.
RaNDoM HeRO
Posts: 3602
Joined: Mon Jan 05, 2009 2:34 am
Team: Privateer
Location: Adelanto,California

Re: Foam pit.

Post by RaNDoM HeRO »

haha jeez tim you still dont have the game? when are you gonna buy it!! haha
Image
RaNDoM HeRO
Posts: 3602
Joined: Mon Jan 05, 2009 2:34 am
Team: Privateer
Location: Adelanto,California

Re: Foam pit.

Post by RaNDoM HeRO »

and what i thought would be a cool idea you know how theres hay bales that you can ride through well why not just throw a bunch of little ones into the pit or just make it look like theres a layer of foam on the top but when you jump in you just fall through it
Image
Bona.com
Posts: 621
Joined: Sat Jul 25, 2009 8:03 pm

Re: Foam pit.

Post by Bona.com »

ok your saying it could work but it takes work rigth? ok, would it help if i get it in blender?
Or something...
and colision files? you mean that its not "invisible" anymore? like some bales just are not like it.. but i could just do a pit with no ramp on it, so you see it jump in it but theres nothing there :S
Would it make it easyer?

I mean theres ramps of dirt to foam pit with no ramP?
bigger than this one, then theres something inside and you land there?
AND i will make a way out would it be easyer to get in game?
"Ride hard and die, Thats just life"
"I like Dirt and Bikes, does that make me mentaly sick?"
ShackAttack12 wrote: Have fun creating things because you enjoy doing it and want to contribute to the community.
RaNDoM HeRO
Posts: 3602
Joined: Mon Jan 05, 2009 2:34 am
Team: Privateer
Location: Adelanto,California

Re: Foam pit.

Post by RaNDoM HeRO »

to get out of it just make a little exit like kawasakis on the kawasakis compound

and idk what you were talking about with the hay bales
Image
Bona.com
Posts: 621
Joined: Sat Jul 25, 2009 8:03 pm

Re: Foam pit.

Post by Bona.com »

i think he means they could be like foam, like they could be make look something like that, but
i will do new model and its little bigger so you can run it easyer, also you can exit it(making exit like kawas, only its in model no dirt involved on foam pit)
"Ride hard and die, Thats just life"
"I like Dirt and Bikes, does that make me mentaly sick?"
ShackAttack12 wrote: Have fun creating things because you enjoy doing it and want to contribute to the community.
yzmxer608
Posts: 15352
Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A

Re: Foam pit.

Post by yzmxer608 »

DJ is saying you won't be able to get it to ride right since the collision uses spheres, so the face of the ramp will be very bumpy.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Post Reply