Upcoming Models #2

Post about creating and skinning models here
aeffertz
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Re: Upcoming Models #2

Post by aeffertz »

Well my other gig got canned so back to MXS I go. 3 new helmets and goggles on the way... Stay tuned!

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layne_wofford
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Re: Upcoming Models #2

Post by layne_wofford »

aeffertz wrote: Sat Apr 24, 2021 5:56 am Well my other gig got canned so back to MXS I go. 3 new helmets and goggles on the way... Stay tuned!

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yess sistaa
Lancer2004
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Re: Upcoming Models #2

Post by Lancer2004 »

rmitch524 wrote: Sun Dec 27, 2020 5:18 am Almost done with MY new rider model. Open to any suggestions. Tried something new this time.

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UUUGGHHH WHEN IS IT COMING!!!
Image <-- Discord

Image <-- payson is big brain
aeffertz
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Re: Upcoming Models #2

Post by aeffertz »

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pbjfilms
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Re: Upcoming Models #2

Post by pbjfilms »

aeffertz wrote: Tue May 11, 2021 3:42 am Image
Your work is so sick
aeffertz
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Re: Upcoming Models #2

Post by aeffertz »

pbjfilms wrote: Tue May 11, 2021 1:39 pmYour work is so sick
Cheers!

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aeffertz
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Re: Upcoming Models #2

Post by aeffertz »

low poly barking

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layne_wofford
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Re: Upcoming Models #2

Post by layne_wofford »

aeffertz wrote: Mon May 17, 2021 4:38 am low poly barking

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looks dope cant wait
ColtHans
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Re: Upcoming Models #2

Post by ColtHans »

aeffertz wrote: Mon May 17, 2021 4:38 am low poly barking

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i could so much better ngl god u suck
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TM_Infidel
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Re: Upcoming Models #2

Post by TM_Infidel »

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AHeckman2
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Re: Upcoming Models #2

Post by AHeckman2 »

aeffertz wrote: Mon May 17, 2021 4:38 am low poly barking

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That looks super sick, can't wait to see it
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TM_Infidel
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Re: Upcoming Models #2

Post by TM_Infidel »

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hvpmvp
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Re: Upcoming Models #2

Post by hvpmvp »

why so many unnecessary polys?
Andy_Hack
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Re: Upcoming Models #2

Post by Andy_Hack »

No offense, but the shroud looks like a complete mess, the sideplates are shaped nicely, but can also be improved.
Try taking away polys where they're not needed for the geometry and for keeping a shape.

Not 100% accurate, but just for you to get a better understanding what i mean:
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I'd also try to make a rounder edge, there's a simple, but effective way to achieve a nicer look and the normals can be used more efficient.
Without the model, it's a bit hard to explain it however.
*fancy signature*
d4u5d6u7 wrote:good staff, nice skins, like
TM_Infidel
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Re: Upcoming Models #2

Post by TM_Infidel »

thanks for the feedback, it's definitely a learning process this end
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