Upcoming Skins and Shader Maps #2
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Re: Upcoming Skins and Shader Maps #2
lol wow, how do i do this? im using gimp.. thanks for the help tho mate
Re: Upcoming Skins and Shader Maps #2
Well if you only got a png file then you cant do it.
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!
Motocross requires two!
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- Posts: 389
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Re: Upcoming Skins and Shader Maps #2
ok mate, thanks anyway.
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Re: Upcoming Skins and Shader Maps #2
p.s i do have the original psd which doesnt open with gimp and i do have the spec's and norm's
Re: Upcoming Skins and Shader Maps #2
well that is one point for you but still if you cant overlay these layers inside this psd will not have anyshading above your skin. Maybe someone else who got photoshop can drag this layer out and save it seperatly for you so you can overlay it in gimp ( if this is possible I have no idea how gimp works though)
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!
Motocross requires two!
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- Posts: 389
- Joined: Sun Nov 25, 2012 7:56 pm
- Team: DUBMOTO/EKSBrand.com
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Re: Upcoming Skins and Shader Maps #2
wow, that looks so clean.
Re: Upcoming Skins and Shader Maps #2
How many people are making that bike
Re: Upcoming Skins and Shader Maps #2
Only difference is shrouds and logos
Re: Upcoming Skins and Shader Maps #2
Austin Mulhern | Motopixels REV
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[url=http://www.youtube.com/paprod]YouTube Channel
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[url=http://www.youtube.com/paprod]YouTube Channel
p2sta wrote:since your name is CRF450R you should not worry about kawasaki
Re: Upcoming Skins and Shader Maps #2
they were made by born2ride they were never released publicly
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Re: Upcoming Skins and Shader Maps #2
looks nice mate, im not a pro but i dont think theres anything that needs improving! that helmet looks nice tho, have you got a link or psd/png for a plain one?
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- Posts: 389
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Re: Upcoming Skins and Shader Maps #2
here is my 1st attempt of a vented number plate. i like the idea so thought i'd have a crack at one.let me know what you think