[Tool] MXSkinNamer v3.1.0- Bulk Skin/JM Renamer, Scram'er, and Saf'er

Post about creating and skinning models here
LKR47
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Re: [Tool] MXSkinNamer v3.0.0- Bulk Skin/JM Renamer, Scram'er, and Saf'er

Post by LKR47 »

Thanks, guys.

Now you know it's here when you have to make a team pack for outdoors :D
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LKR47
Posts: 893
Joined: Fri Jan 18, 2013 4:26 am
Team: LCQ Studios
Location: McHenry, Illinois
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Re: [Tool] MXSkinNamer v3.0.0- Bulk Skin/JM Renamer, Scram'er, and Saf'er

Post by LKR47 »

Working on a dotnet port for some reason. I plan on making everything as self-contained as possible, but some users may have to install a .net framework to run it. Not sure when it will be done, but I just wanted everyone to know an easier-to-use, better looking version is coming.

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Flexarn27
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Re: [Tool] MXSkinNamer v3.0.0- Bulk Skin/JM Renamer, Scram'er, and Saf'er

Post by Flexarn27 »

Yo, For some reason I cant make it do capital letters, Do you have any solution?
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LKR47
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Joined: Fri Jan 18, 2013 4:26 am
Team: LCQ Studios
Location: McHenry, Illinois
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Re: [Tool] MXSkinNamer v3.0.0- Bulk Skin/JM Renamer, Scram'er, and Saf'er

Post by LKR47 »

Flexarn27 wrote: Thu May 19, 2022 8:28 pm Yo, For some reason I cant make it do capital letters, Do you have any solution?
Bug fix uploaded
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GustavoMX930'
Posts: 1962
Joined: Wed Jan 04, 2012 11:59 pm
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Re: [Tool] MXSkinNamer v3.0.0- Bulk Skin/JM Renamer, Scram'er, and Saf'er

Post by GustavoMX930' »

wow, that's really sick! Thanks for making this dude
jlv wrote:
Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Because he didn't come in here and confess like an idiot.
LKR47
Posts: 893
Joined: Fri Jan 18, 2013 4:26 am
Team: LCQ Studios
Location: McHenry, Illinois
Contact:

Re: [Tool] MXSkinNamer v3.0.0- Bulk Skin/JM Renamer, Scram'er, and Saf'er

Post by LKR47 »

GustavoMX930' wrote: Wed May 25, 2022 7:24 pm wow, that's really sick! Thanks for making this dude
Thanks! Glad some people are getting some use out of it.
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LKR47
Posts: 893
Joined: Fri Jan 18, 2013 4:26 am
Team: LCQ Studios
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Re: [Tool] MXSkinNamer v3.0.0- Bulk Skin/JM Renamer, Scram'er, and Saf'er

Post by LKR47 »

Changelog:
v3.1.0 - 07/16/2022
  • Added support for rider first person jm's
Like with your normal "rider_body" jm, make sure the jm you want to rename has "rider_body_fp" in it somewhere. Image below for reference.


13 years playing this game in some capacity and I didn't even know there were first-person jm's lol.
Shoutout to FARMA for pointing this out to me while using this tool!

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