Shoei Jm's

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Ryan638
Posts: 97
Joined: Thu Aug 06, 2009 9:09 am

Shoei Jm's

Post by Ryan638 »

Didn't really want to make a new topic for this but since my pm wasn't answered I guess I have to :|

Anyway, this is pretty much directed at DJ/Giopanda since you two are the only ones that seem to have them. ( I think?)

Any chance of releasing both the matte and normal .jm files for these helmets? I'm sure other people would like to have them as well and without them we can't test our own skins/maps in game, as the only option now is to use Giopanda'a norm+spec maps.
DJ99X
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Re: Shoei Jm's

Post by DJ99X »

Had a look through my mediafire account, as Im not at home till tomorrow

I think this is the matte version gio used

http://www.mediafire.com/?mjmmztjqvzk

This could possibly be the shiny version, not sure

http://www.mediafire.com/?zjnnz21mzjv
DJ99X
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Re: Shoei Jm's

Post by DJ99X »

Scratch that, here is the shiny version

http://www.mediafire.com/?rqeznng1wmz
Ryan638
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Joined: Thu Aug 06, 2009 9:09 am

Re: Shoei Jm's

Post by Ryan638 »

Thanks for that DJ
tyrm85
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Re: Shoei Jm's

Post by tyrm85 »

no wonder my team helmet wasnt working....wow i feel so stupid :oops: :( :x i thought that it would work if i named it shoei vfx or whatever the model it is called in game :roll:
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giopanda
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Re: Shoei Jm's

Post by giopanda »

..what's wrong with my normals and specs?
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Ryan638
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Re: Shoei Jm's

Post by Ryan638 »

Nothings wrong with yours, but since theres no template or anything it's near impossible to get the normals to match up with the skin. Plus I would like to use my own maps :lol:
giopanda
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Re: Shoei Jm's

Post by giopanda »

Ryan638 wrote:Nothings wrong with yours, but since theres no template or anything it's near impossible to get the normals to match up with the skin. Plus I would like to use my own maps :lol:
The easiest thing would have been asking me to put your skin on my template.
but if you want to use yours go on,only thing i don't see the usefulness of having different maps on the same helmet,it just increases loading times in online games.
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Ryan638
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Re: Shoei Jm's

Post by Ryan638 »

Yeah I get what you mean, although I don't think loading extra Normal/Spec maps would make that much difference in texture memory, since there'sa good chance most people will be using different skins anyway plus the people that would be using other models so the extra memory wouldn't really be noticed (hope that sentence made sense :lol:)

No disrespect to you, since your skins are ridiculously amazing but thanks for the offer (although I might have to take you up on that sometime :wink:). Besides I haven't got around to making many graphics, only the simple monster/rockstar/red bull ones so not really anything really worth releasing. But yeah, I guess I just want to do my own stuff and make something different
giopanda
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Re: Shoei Jm's

Post by giopanda »

Ok just wanted to be sure why you want to make your own, because if anyone make a decent skin i'd be glad to add it to my template!
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