kx125

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jasper125
Posts: 1053
Joined: Mon Mar 15, 2010 4:20 pm

kx125

Post by jasper125 »

Hello,
I have a problem i found luiz his kx 125 source files but how do i get it ingame could someone help me?
hondaracer756
Crushed Dissenter
Posts: 82
Joined: Wed Jun 02, 2010 9:28 pm
Team: Privateer
Location: Southern, Illinois

Re: kx125

Post by hondaracer756 »

i would help but were are his kx files ive looked for them but cant find the link? :?
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sk84life933
Posts: 1360
Joined: Sat Feb 14, 2009 12:56 am

Re: kx125

Post by sk84life933 »

jasper125
Posts: 1053
Joined: Mon Mar 15, 2010 4:20 pm

Re: kx125

Post by jasper125 »

how do i call this skin for the kx 125?
Kx125-stock
sk84life933
Posts: 1360
Joined: Sat Feb 14, 2009 12:56 am

Re: kx125

Post by sk84life933 »

kx125-skinname.png Change the skinname part to whatever you want.
nickallen199
Posts: 77
Joined: Mon Jul 06, 2009 10:43 pm
Team: Privateer
Location: Vermont

Re: kx125

Post by nickallen199 »

how do i get this ingame? it comes up all blurry and grey like when you dont have the proper models. can someone help? thanks :)
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sk84life933
Posts: 1360
Joined: Sat Feb 14, 2009 12:56 am

Re: kx125

Post by sk84life933 »

Put the jm files, or the saf file I included when I uploaded it for people, into your personal folder. Now, either you get Gimp, and put the wireframe in there, you can also edit it, and when you save it, name it exactly like this, but change the part "skinname" to what ever you want it to be: kx125-skinname.png
Once saved to your desktop, drag that into your personal folder and you'll find it in game under kx125.
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