**need help** (please

Post about creating and skinning models here
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mxsstarters
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**need help** (please

Post by mxsstarters »

i need help finding this vehicle right here

Image

i need the wireframes and the norm and the spec and the jm and the skin please so i can use it in one of my tracks, please.
Image
yzmxer608
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Re: **need help** (please

Post by yzmxer608 »

TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
mxsstarters
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Re: **need help** (please

Post by mxsstarters »

yes but thats not what im looking for,
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yzmxer608
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Re: **need help** (please

Post by yzmxer608 »

You want to put them on your track right? You use that to do it, since it's a saf you don't need them in your track folder.

@rhino.jm @rhino_green.png @rhino.shp

Skin names are:

rhino_blue.png
rhino_green.png
rhino_orange.png
rhino_pink.png
rhino_red.png
rhino_yellow.png

Besides, that was released waay before the shaders we have now came out.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
mxsstarters
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Re: **need help** (please

Post by mxsstarters »

yzmxer608 wrote:You want to put them on your track right? You use that to do it, since it's a saf you don't need them in your track folder.

@rhino.jm @rhino_green.png @rhino.shp

Skin names are:

rhino_blue.png
rhino_green.png
rhino_orange.png
rhino_pink.png
rhino_red.png
rhino_yellow.png

Besides, that was released waay before the shaders we have now came out.
ya but in one of my buddys videos he is driving around in one!
check it out

Image
mxsstarters
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Re: **need help** (please

Post by mxsstarters »

i think i might know what to do if i can have the wireframes and the skin and the norm and the spec. if not could you might be able to help me if your up to it
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yzmxer608
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Joined: Mon Dec 29, 2008 4:30 am
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Re: **need help** (please

Post by yzmxer608 »

The bike model is totally different than the track object, you said you wanted it on your track not to ride it :|.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
yzmxer608
Posts: 15352
Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A

Re: **need help** (please

Post by yzmxer608 »

Anyway, the blend and psd can be found here, that's all there is of it, you'll have to export it as a jm http://mxsimulator.com/benchracing3/vie ... 34#p116334.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
mxsstarters
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Re: **need help** (please

Post by mxsstarters »

sweet thanks man! ill pm it to to you when im done. the mega upload doesnt work tho :?
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Zachkx100
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Joined: Thu Feb 17, 2011 5:30 am

Re: **need help** (please

Post by Zachkx100 »

mxsstarters wrote:
yzmxer608 wrote:You want to put them on your track right? You use that to do it, since it's a saf you don't need them in your track folder.

@rhino.jm @rhino_green.png @rhino.shp

Skin names are:

rhino_blue.png
rhino_green.png
rhino_orange.png
rhino_pink.png
rhino_red.png
rhino_yellow.png

Besides, that was released waay before the shaders we have now came out.
ya but in one of my buddys videos he is driving around in one!
check it out

Haha, that was fun.
Image

Uploaded with ImageShack.us

Shout out to Dwayne241 for my sig!
BallZach<3
yzmxer608
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Team: SYS
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Re: **need help** (please

Post by yzmxer608 »

Why would you pm it to me, I don't need it ;).
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
mxsstarters
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Re: **need help** (please

Post by mxsstarters »

yzmxer608 wrote:Why would you pm it to me, I don't need it ;).
well i might need your help cause my computer wont download those files :wink: :wink:
Image
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