*Contest Track V2* Canyon Park MX

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Pumaxcs
Posts: 13211
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Team: Kyle/Luiz
Location: Western, Kentucky

*Contest Track V2* Canyon Park MX

Post by Pumaxcs »

http://www.mediafire.com/?znziwznznnn
-Monster Double and Whoops
-sand sections
-off cambers
-ruts

i dont have a finish line banner and thats bout the only thing im didnt get..
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THANKS TO
Dj-help
WILSON-bales
Gordy-banners
JLV-decals
Wakestyle-ama stakes


EDIT:
I have now updated the track to make the monster double and whoops easier
i have added more noticable ruts and puts in some extras that werent there at first

-
Last edited by Pumaxcs on Fri Aug 22, 2014 1:40 am, edited 6 times in total.
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
FactoryBR21
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Re: *Contest Track V2* Canyon Park MX

Post by FactoryBR21 »

Great track puma , i reall liked it i love how you ride at berns and the sand parts , that were very well done . I just think the track could have higher hills and bigger jumps , anyway thats a good track... thats with bigger jumps and trees would be killer :D
Nice track dude
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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Kawasakis
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Re: *Contest Track V2* Canyon Park MX

Post by Kawasakis »

Cool track just i think too little jumps and hills :) but great work :)
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AX MX2 Champion

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Pumaxcs
Posts: 13211
Joined: Sat Dec 15, 2007 11:50 pm
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Re: *Contest Track V2* Canyon Park MX

Post by Pumaxcs »

i had bad internet connections i have added the credits too the first post i wouldve done this the first time but it slipped my mind in my rush

and thank you for the comments
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
frederick
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Re: *Contest Track V2* Canyon Park MX

Post by frederick »

I think your choice of decals is rly good, it fits well to the bikes and game overall
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Twitch
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Re: *Contest Track V2* Canyon Park MX

Post by Twitch »

man this track is sick ! :D

good job puma! :D
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Voutare
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Re: *Contest Track V2* Canyon Park MX

Post by Voutare »

God damn it. I hate how everyone leaves the decals there in the corner of the map, then I need to go through and delete them all just to play a fucking track. :/
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frederick
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Re: *Contest Track V2* Canyon Park MX

Post by frederick »

You deserve another comment,
The tracktion of the track is pretty awesome, good grip but still not like a supermoto track
You made your sand sections feel realistic and look man made, wich i think is hard to do.
the braking bumps was perfect make more of those, and add some jumps(tables triples etc)
And I hate that big monster double....
God damn it. I hate how everyone leaves the decals there in the corner of the map, then I need to go through and delete them all just to play a fucking track. :/
Why?
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ddmx
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Re: *Contest Track V2* Canyon Park MX

Post by ddmx »

frederick wrote:
God damn it. I hate how everyone leaves the decals there in the corner of the map, then I need to go through and delete them all just to play a fucking track. :/
Why?
If you ask me it's shear laziness. People should really make there own decals anyways. Adds more flavor.
frederick
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Re: *Contest Track V2* Canyon Park MX

Post by frederick »

ddmx488 wrote:
frederick wrote:
God damn it. I hate how everyone leaves the decals there in the corner of the map, then I need to go through and delete them all just to play a fucking track. :/
Why?
If you ask me it's shear laziness. People should really make there own decals anyways. Adds more flavor.
No I meant why does he have to delete the decals to play the track? Or is it just because he dont wanna see the decals or what?
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Voutare
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Re: *Contest Track V2* Canyon Park MX

Post by Voutare »

Well, whenever I point in the general direction of north-west, I get 1 FPS for about 30 seconds, with a soundloop going, then it skips to 2 FPS, then either the game crashes, or it works.

Seriously, it's not hard to delete all your left over decals. Do it.
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Pumaxcs
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Re: *Contest Track V2* Canyon Park MX

Post by Pumaxcs »

ok ill remebr that next time for you voutare

and its cause not everyone is photoshop inclined like you are david
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
rgaede
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Re: *Contest Track V2* Canyon Park MX

Post by rgaede »

I love this track man! The only thing that is kinda annoying is that big double, but tat is a good thing that makes you carry your speed around the corner before. I really like the track, the braking bumps were good, not too obnoxious, but you could have used more. I Also think that maybe a couple of berms in the off cambers, But I really freaking love this track!
Rgaede Past numbers #333 #19 Now #373

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DJ99X
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Re: *Contest Track V2* Canyon Park MX

Post by DJ99X »

Fred and I had a race here last night, it definitely made me like the track more than when I first rode it. I actually don't mind that large jump. Sure, its a pain in the ass the clear, but it makes the race interesting. Your best track so far Puma, good work.

Heres our race. Watch Freds finish, it would have been mad if he landed it
Attachments
canyon.rar
(1.46 MiB) Downloaded 129 times
67matt67
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Re: *Contest Track V2* Canyon Park MX

Post by 67matt67 »

Are there any more tracks coming for the contest or is this it? :|
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