Here's an updated version with all the small ruts and bumps smoothed out and with a tweaked tileinfo.
I did this primarily as a test for the upcoming sand GP-tracks but was so happy with the result that I thought I'd share it.
Enjoy!
Description:
The file includes two versions of the track where the second is just the first in reverse.
Don't fret, it's still rough, I've just smoothed out all the small ruts I made with erode but kept the same shadingx2 to make it feel more like soft, deep sand.
I actually did this on the enduro versions already on DJ's recommendation to remove unnecessary detail from the disp.
After riding the mx track on the enduro I realized that it didn't sacrifice too much of the visuals.
I know you're damn busy making your ultra-precise (and sure MEGAHYPERAWESOME) World MX replicas... but could you please make some enduro-only thing. Don't make it as narrow as Sorketorp and Benkeboda so we can race but I completely loved them
I think this is the best sand feeling i have had in mx simulator, it has the right friction and it isn't slippery.
Can't waite for the gp tracks!
Proud MXS member since 2008 Still a MXS 125CC rider! 2011 SMA nationals championships leader 5th at the GP replica series 2011 3th overall with team Holland at the MXSON 2010