New M&G Motorsports Bike

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Funny Comeback
Posts: 444
Joined: Mon Aug 08, 2011 2:47 am
Team: Drenaline Cycles
Location: Florida

New M&G Motorsports Bike

Post by Funny Comeback »

Okay, so school is coming to an end. I was thinking of making a brand new bike for the team, since the current one is horrendous :shock: Now I will actually have lots of time to get things done on the skin when I'm not riding or working out. Now, I was wondering if any experienced skinners can give me some suggestions or good ideas for what kind of design I should do? Any thoughts?
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RaceFactory Results

2012 Limited Decal Fall Series
Lites AM - 14th Overall
Open B - 11th Overall
vzzup/chris#412
Posts: 38
Joined: Sun Apr 29, 2012 4:59 am
Location: NSW australia

Re: New M&G Motorsports Bike

Post by vzzup/chris#412 »

im definently keen on a new bike bro!!! :mrgreen: i dont really like the bike skin we are using atm. its black with a couple of blue lines on it lol...
more creativity and detail on the next bike skin i think... if i could skin and do that stuff i would help you out. :(
dudy#75
Posts: 463
Joined: Wed Oct 27, 2010 9:36 am
Team: Privateer
Location: Austria, Hörbranz

Re: New M&G Motorsports Bike

Post by dudy#75 »

the only thing i have to say is use shader maps to your skins in future, then they will look more profesional ingame :wink:
Funny Comeback
Posts: 444
Joined: Mon Aug 08, 2011 2:47 am
Team: Drenaline Cycles
Location: Florida

Re: New M&G Motorsports Bike

Post by Funny Comeback »

Shader maps?!?!? Confusion.... :?
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RaceFactory Results

2012 Limited Decal Fall Series
Lites AM - 14th Overall
Open B - 11th Overall
Funny Comeback
Posts: 444
Joined: Mon Aug 08, 2011 2:47 am
Team: Drenaline Cycles
Location: Florida

Re: New M&G Motorsports Bike

Post by Funny Comeback »

Okay so I just did some searching and JLV put dynamic shading into the game, so you don't have to use shader maps anymore. Am I right?
Image
RaceFactory Results

2012 Limited Decal Fall Series
Lites AM - 14th Overall
Open B - 11th Overall
dudy#75
Posts: 463
Joined: Wed Oct 27, 2010 9:36 am
Team: Privateer
Location: Austria, Hörbranz

Re: New M&G Motorsports Bike

Post by dudy#75 »

that's wrong :)
Funny Comeback
Posts: 444
Joined: Mon Aug 08, 2011 2:47 am
Team: Drenaline Cycles
Location: Florida

Re: New M&G Motorsports Bike

Post by Funny Comeback »

Well what exactly are they? Are they on templates already?
Image
RaceFactory Results

2012 Limited Decal Fall Series
Lites AM - 14th Overall
Open B - 11th Overall
dudy#75
Posts: 463
Joined: Wed Oct 27, 2010 9:36 am
Team: Privateer
Location: Austria, Hörbranz

Re: New M&G Motorsports Bike

Post by dudy#75 »

read that maybe it will help you and yes normal maps are in the template and spec is an extra template

http://www.modwiki.net/wiki/Texturing#Specular_maps
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