Erosion Method Online
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Hughesy134ktm
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Erosion Method Online
i think this would be a cool idea For the Races it will be more realistic and fun and good for MXSCentral Races and RF Races 
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mxsrider96
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Re: Erosion Method Online
If you go through the rest of the suggestions, you'll see this at least once. It's already been said that too many people's computers wouldn't be able to do it
WAR CRY <3
Sun Burn
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Hughesy134ktm
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Re: Erosion Method Online
Ok Sonnymxsrider96 wrote:If you go through the rest of the suggestions, you'll see this at least once. It's already been said that too many people's computers wouldn't be able to do it
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MXTrent75287
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Re: Erosion Method Online
Wrong. Don't listen to him. That's not the reason it hasn't been implemented. Jlv would have to recode the online servers which is time consuming. It's not at the top of the priority list atm. I would like to think that jlv wouldn't pass up certain ideas and additions because of peoples computers not being sufficient.
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DJ99X
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Re: Erosion Method Online
It requires massive amounts of bandwidth.
Even if that weren't a problem, I doubt most computers would handle a full gate, or even 15
Even if that weren't a problem, I doubt most computers would handle a full gate, or even 15
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crashreallyfast
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Re: Erosion Method Online
im sorry but i don't see how it can be to much bandwith then what is capable of servers today. I understand that it could be to expensive to upgrade the type of servers that are being used. but your making its sound like its impossible.

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YzJarne_196
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Re: Erosion Method Online
This really has never been suggested before
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MXTrent75287
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Re: Erosion Method Online
Well it's because it's what the community wants.YzJarne_196 wrote:This really has never been suggested before
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Boblob801
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Re: Erosion Method Online
I must say though, I use about 200mb an hour playing sim and chating on TS and my flat mate uses 1768mb an hour playing L.O.L.DJ99X wrote:It requires massive amounts of bandwidth.
Even if that weren't a problem, I doubt most computers would handle a full gate, or even 15
Hi
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Phathry25
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Re: Erosion Method Online
You're comparing apples to oranges though bob. Don't you have iRacing or rFactor? Wouldn't that be a fairer comparison? I don't think you have to worry as much about lag in a game like L.O.L. because you don't need to be updated on other players positions several times per second. Then again I have never played such a game, so I could be talking out of my ass.
jlv wrote:Here's a picture of my nuts.
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MXTrent75287
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Re: Erosion Method Online
Oh gawd! Phat in here with his iRacing talk
..

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Boblob801
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Re: Erosion Method Online
You are right but my point was the game can burn insane amounts of data yet be fairly stable on a server. MXS uses up the least amount for most games I play, so I would assume as long as the servers are good we should be fine. Odds are I'm wrong, the server will probably die but we can only try.
Hi
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tyskorn
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Re: Erosion Method Online
I just want the option to use it online. Would be so much fun with just a couple other guys on a private server.
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mxchild
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Re: Erosion Method Online
this will be the day that mx simulator will get +1000 members in a very short time as this is a evolution in motorbike gaming. sim is already a brilliant game + erode and i need no more from this game
even though every thing already is enough
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DJ99X
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Re: Erosion Method Online
http://forum.mxsimulator.com/viewtopic. ... 64#p364864
jlv wrote:I'll have to work it out but I think doing it the naive way would end up sending an enormous amount of data.
...
Just made an estimate of 6.5 megabytes/sec for the worst case, which isn't _that_ bad for no compression. Maybe I'll take a stab at it after the terrain shaders.