
Hey everyone! Here's my attempt at making Mammoth Motocross. The layout is based on the 2011 layout, but the track layout hasn't changed much since then, so it's pretty similar to now. The environment of the track is suppose to feel pre-race day, which explains why there's no banners. This is my first time replicating a track, and also my first motocross track in a long time (Usually known for my EX tracks). Criticism is heavily welcomed, just don't be a jerk haha. I wanna know what area's I should improve in to make my future tracks better.
Little notes - Careful when riding near the fences, they have weird collision. You'll see that there's not that many ruts, that's how the track is in real life (at least from the GoPro's)
Big thanks to
rF track making crew for the Washougal objects and decals
DJ for shadow tutorial
Hagg for finish line banner
cpt_Slow for the fences
Twister Best for the bleachers
Zack L. for height data
Jeremy C. for track map
People that beta tested the track
and JLV for the amazing game
Enjoy!
http://www.mediafire.com/download/js6jn ... mothMX.zip