Post your screenshots and videos here
Beau_mx
Posts: 64 Joined: Tue Dec 30, 2008 6:18 am
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by Beau_mx » Tue May 26, 2009 1:10 pm
Rm85#107
Posts: 467 Joined: Thu Dec 04, 2008 12:02 pm
Location: sweden
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by Rm85#107 » Tue May 26, 2009 2:48 pm
Pumaxcs
Posts: 13226 Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky
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by Pumaxcs » Tue May 26, 2009 9:19 pm
@ Beau - The Thor looks goods but what is that? I don't know the type of gear your trying to replicate from the back.
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: ↑ Thu Nov 05, 2020 1:09 am
Pumaxcs would know better than I do.
FactoryBR21
Posts: 2353 Joined: Sat Dec 15, 2007 2:13 am
Team: Privateer
Location: Cascavel - Brazil
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by FactoryBR21 » Tue May 26, 2009 11:40 pm
Mbutler183 wrote: I remember when we had to play mva instead of mxs, what a load of shit that was.
Jack 984
Posts: 936 Joined: Mon Oct 27, 2008 5:29 pm
Team: Privateer
Location: St.Louis, MO
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by Jack 984 » Wed May 27, 2009 1:13 am
Garasaki
Posts: 1959 Joined: Mon Feb 04, 2008 4:33 pm
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by Garasaki » Wed May 27, 2009 1:49 pm
Wow
You really know how to ruin your shots with that lighting effect.
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Kawasakis
Posts: 6583 Joined: Sun Mar 16, 2008 5:32 pm
Contact:
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by Kawasakis » Wed May 27, 2009 1:56 pm
Nah,they are pretty good,but i think you should use less that effect,its on every picture... try something new.
MXS Cup Winner
AX MX2 Champion
yzmxer608
Posts: 15352 Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A
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by yzmxer608 » Wed May 27, 2009 9:29 pm
I agree, it wouldn't be bad if the edges weren't so dark, but most of the brightness is only on one spot. Every shot is the same too, try to mix up your editing a bit sometimes.
TeamHavocRacing wrote: If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
jbob23
Posts: 1097 Joined: Tue Dec 11, 2007 4:06 am
Team: Privateer
Location: Inman, Kansas
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by jbob23 » Thu May 28, 2009 1:26 am
damn we are like perfect opposite here. staight up mirrored. and about the take out. photoshopped! lol
staydown
Posts: 558 Joined: Mon Feb 02, 2009 7:53 pm
Team: Building Tracks Only
Location: Lehigh Valley, Pa
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by staydown » Thu May 28, 2009 11:57 am
AverageMatt.
Posts: 201 Joined: Mon May 04, 2009 10:21 pm
Team: Privateer
Location: London United Kingdom
Contact:
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by AverageMatt. » Thu May 28, 2009 12:10 pm
How do you get such good quality mines all blury and shit ive tried the model graphics but the track goes funny and laggs like a whore.
DJ99X
Posts: 15524 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
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by DJ99X » Thu May 28, 2009 12:12 pm
The answer to that is obvious, you have a shite computer
staydown
Posts: 558 Joined: Mon Feb 02, 2009 7:53 pm
Team: Building Tracks Only
Location: Lehigh Valley, Pa
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by staydown » Thu May 28, 2009 12:33 pm
The funny thing is, the computer im using is really crappy too. I usually go into the 3d settings in the nvidia control panel and set it to "let the 3d application decide" ( you can set it manually for quality but it lags for me), and when in game, I set my ground texture resolution to 256X256 (you can go higher for better quality). But for me, my best pictures are taken using my regular game play settings, using the free roam camera , and setting the field of view in the sound/graphics menu between 30 and 50. Give those things a try and see if it helps you out.
markm32
Posts: 341 Joined: Sun Jan 18, 2009 6:26 pm
Team: Privateer
Location: Virginia
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by markm32 » Thu May 28, 2009 6:47 pm
@Staydown- Is that a 125?