All about making tracks for MX Simulator
tyskorn
Posts: 6491 Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
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by tyskorn » Wed Oct 28, 2009 2:11 am
Pumaxcs
Posts: 13226 Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky
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by Pumaxcs » Wed Oct 28, 2009 2:24 am
Really? All you did was use a 90 degree tex from Houston and place it over you track. It doesn't look good at all.
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: ↑ Thu Nov 05, 2020 1:09 am
Pumaxcs would know better than I do.
tyskorn
Posts: 6491 Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
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by tyskorn » Wed Oct 28, 2009 2:30 am
It's the texture from the blank track matias made. Nothing ripped there man.
Goardy
Posts: 270 Joined: Mon Oct 19, 2009 1:13 am
Team: Satan
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by Goardy » Wed Oct 28, 2009 2:36 am
im not going to lie, that doesnt look too appealing...
the rut texture (which i am really quite sure is off houston) doesnt at all match the colour of the dirt underneath, and you shouldnt have used dirt with tyre imprints everywhere
start afresh, develop some of your own textures up, or at least use ones that match, make sure that the ruts go in the right direction, make sure everything blends, and get some variety happening.
Get a pack of dogs up ya!
ゲイセックス、笑
DJ99X
Posts: 15524 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
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by DJ99X » Wed Oct 28, 2009 3:09 am
My textures looked neater on my 30 minute track I made on Xfire. And they were messy as hell
tyskorn
Posts: 6491 Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
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by tyskorn » Wed Oct 28, 2009 4:58 am
What is Xfire?
Mikey
Posts: 7018 Joined: Sat Nov 08, 2008 1:27 am
Location: Melbourne
Contact:
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by Mikey » Wed Oct 28, 2009 7:12 am
Somthing you probebly dont need...
DJ99X
Posts: 15524 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
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by DJ99X » Wed Oct 28, 2009 7:13 am
As told by Mikeys signature
Mikey
Posts: 7018 Joined: Sat Nov 08, 2008 1:27 am
Location: Melbourne
Contact:
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by Mikey » Wed Oct 28, 2009 7:14 am
Lol DJ!
Xfire guys only however i work on a 2 way street...
Rallemx
Posts: 1136 Joined: Fri Nov 21, 2008 2:00 pm
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by Rallemx » Wed Oct 28, 2009 2:30 pm
Hey Luiz what happend to that SX track you were working on? Dont remember which one it was, I think Anaheim (?) you know the one with the lights working and all
sam-brinkley
Posts: 306 Joined: Fri Feb 15, 2008 11:12 am
Team: Pro Privateer
Location: England
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by sam-brinkley » Wed Oct 28, 2009 4:12 pm
chuey352 wrote: my first track ever....i like criticism as long as its constructive thanks
COME ON MAN AND RELEASE THIS BEAST
tyskorn
Posts: 6491 Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
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by tyskorn » Wed Oct 28, 2009 4:31 pm
Mikey wrote: Lol DJ!
Xfire guys only however i work on a 2 way street...
Well, I got Xfire as soon as I said what is it.But I do not know your guys' names on there,so...I can't find you.
Jones221
Posts: 5262 Joined: Wed Mar 04, 2009 4:11 am
Team: Trump
Location: California
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by Jones221 » Wed Oct 28, 2009 4:36 pm
good.
only one to win something real from the game!
Cody Darr
Posts: 1646 Joined: Thu Oct 01, 2009 2:16 pm
Team: Start Your Systems
Location: Central PA
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by Cody Darr » Wed Oct 28, 2009 4:36 pm
Come on FactoryBR who cares if its hard and tech the only way we can learn is if we ride it the track looks sick I hope you release it
2011 LRS Monday Night local Series 125 Pro Champion
jlv wrote: What a dope! He should have saved that move for the last lap like Cody Darr!