Made by ZION613
Track Download (90.3 Mb) : https://www.mediafire.com/file/acm9bw11 ... 2.zip/file
ZION MX GreenValley
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If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
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- Posts: 97
- Joined: Sun Nov 16, 2014 11:02 pm
- Team: ZION
- Location: Switzerland
Re: ZION MX GreenValley
this is the best sim track ive played in years, well done man this is so sick
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- Posts: 97
- Joined: Sun Nov 16, 2014 11:02 pm
- Team: ZION
- Location: Switzerland
Re: ZION MX GreenValley
You're my favorite track maker right now! Your tracks have a GP style that I really enjoy. Keep killin it!
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- Posts: 97
- Joined: Sun Nov 16, 2014 11:02 pm
- Team: ZION
- Location: Switzerland
Re: ZION MX GreenValley
Should try do some gp or ama tracks would love to see how your roughness would be on some irl tracks
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- Posts: 13
- Joined: Thu Oct 29, 2020 9:01 pm
- Team: ZION
Re: ZION MX GreenValley
Thanks
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- Posts: 97
- Joined: Sun Nov 16, 2014 11:02 pm
- Team: ZION
- Location: Switzerland
Re: ZION MX GreenValley
75% of our tracks are based on real tracks. We modify them to make them more interesting to play. We also need to learn new techniques to make a track 100% like the real thing because we only work with the track editor, it's too approximate.
We find that rf does their job well and we think that it isn't interesting to have the same track done several times by different people.
Re: ZION MX GreenValley
When it comes to gp's you guys could definitely whip up one of the rounds that they haven't done but i understand what you're saying. Would be cool to see what you guys could do with a tighter scale track is all. Only thing i dont particularly like about these tracks is how wide they are, so a replica track with it being 35ft wide at most would be sick to see from you guys, maybe the finnish gp that just happened this past weekend?MiniTREBAD wrote: ↑Thu Aug 18, 2022 12:18 pm75% of our tracks are based on real tracks. We modify them to make them more interesting to play. We also need to learn new techniques to make a track 100% like the real thing because we only work with the track editor, it's too approximate.
We find that rf does their job well and we think that it isn't interesting to have the same track done several times by different people.