All about making tracks for MX Simulator
Mikey
Posts: 7018 Joined: Sat Nov 08, 2008 1:27 am
Location: Melbourne
Contact:
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by Mikey » Mon Dec 07, 2009 1:00 am
ok i think my track is 100% perfect upto that 1 triple, from there please give me suggestions and shit. also in the red im stuck for ideas, i need helpies.
Dj 264
Posts: 80 Joined: Thu Aug 13, 2009 1:00 am
Team: Privateer
Location: Maine
Contact:
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by Dj 264 » Mon Dec 07, 2009 1:16 am
do you use 100% game editor?
Jones221
Posts: 5262 Joined: Wed Mar 04, 2009 4:11 am
Team: Trump
Location: California
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by Jones221 » Mon Dec 07, 2009 1:22 am
only one to win something real from the game!
Mikey
Posts: 7018 Joined: Sat Nov 08, 2008 1:27 am
Location: Melbourne
Contact:
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by Mikey » Mon Dec 07, 2009 2:04 am
No mate i dont
toonys66
Posts: 1046 Joined: Sun Apr 05, 2009 2:54 pm
Team: Privateer
Location: south france
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by toonys66 » Mon Dec 07, 2009 8:16 am
for the mxon09 it ll be good also to have the big red bull banners.....
Busta
Posts: 45 Joined: Sat Oct 03, 2009 10:34 am
Team: GFC
Location: Australia/Queensland
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by Busta » Mon Dec 07, 2009 9:43 am
hey has any one got a stadium i can use for my arenacross track and also how will i go about gettin it into the game? Thanks
WhMx179
Posts: 1531 Joined: Wed Feb 18, 2009 4:31 pm
Team: Privateer
Location: Deep in the Heart of Autumn
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by WhMx179 » Mon Dec 07, 2009 12:01 pm
you should try and throw a dragons back in there mikey, those seem they would be fun for this game
Garasaki
Posts: 1959 Joined: Mon Feb 04, 2008 4:33 pm
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by Garasaki » Mon Dec 07, 2009 1:24 pm
WAYYYYYYYYYYYYY too many whoops in that track
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Garasaki
Posts: 1959 Joined: Mon Feb 04, 2008 4:33 pm
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by Garasaki » Mon Dec 07, 2009 1:28 pm
holy cow
looking again, your track is 98% whoops and copied and pasted triples.
yuuuuuuuuuuuccccccckkkkkkkkkkkkkkkkkk
the 2 rhythm sections look pretty good, but they are still just copy and paste jobs.
looks like you have about 11 straights, 2 of which have different lines.
Your corners are copy and paste jobs too.
The ruts you've started look pretty good though
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Palm
Posts: 135 Joined: Sun Feb 17, 2008 11:05 am
Team: Privateer
Location: Sweden
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by Palm » Mon Dec 07, 2009 3:08 pm
Mikey wrote: what ever you do to this you must add the sand section or it will be a horrible replica
okay master, dont think i will release it anyway.
Rm85#107
Posts: 467 Joined: Thu Dec 04, 2008 12:02 pm
Location: sweden
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by Rm85#107 » Mon Dec 07, 2009 5:18 pm
Is that done soon. Can't w8 for it
Wilson
Posts: 987 Joined: Fri Dec 07, 2007 3:22 am
Team: Privateer
Location: Vegas
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by Wilson » Mon Dec 07, 2009 7:29 pm
Itll get done sometime I guess, I dunno.
dalboy06
Posts: 59 Joined: Mon Mar 23, 2009 11:43 pm
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by dalboy06 » Tue Dec 08, 2009 5:53 pm
sam-brinkley wrote: Hey what ever happeded to the FOXHILLS national track lookes so fun
i havent had time to finnish it, give me a week and it will be done
533#
dms
Posts: 203 Joined: Sat Sep 12, 2009 2:41 am
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by dms » Tue Dec 08, 2009 10:03 pm
dms 56
Palm
Posts: 135 Joined: Sun Feb 17, 2008 11:05 am
Team: Privateer
Location: Sweden
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by Palm » Tue Dec 08, 2009 10:40 pm
mxon09
Just a pic of the textures, i like them.