who is joeSmidly wrote:Yo, this is Joe's favorite track.
JGMX: Dead Man's Point
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If your topic doesn't contain a track link, this is the wrong place to post it.
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Brock1198
- Posts: 278
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- Team: Cycleworks
- Location: Texas
Re: JGMX: Dead Man's Point
jlv wrote:Are you kidding me? This is a perfect opportunity to break out the American Chopper meme!yzmxer608 wrote:Alrighty jlv time to lock this, politic arguments get people nowhere fast.
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Andy_Hack
- Posts: 2476
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- Team: SplitFire
- Location: Germany/Bavaria
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Re: JGMX: Dead Man's Point
Just in time when I started playing Sim again, thanks a lot, sick track!
d4u5d6u7 wrote:good staff, nice skins, like
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137
- Posts: 2659
- Joined: Wed Jun 24, 2009 1:31 am
- Team: LCQ Studios / rF
Re: JGMX: Dead Man's Point
Andy_Hack wrote:Just in time when I started playing Sim again, thanks a lot, sick track!
Good to see you back!
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Andy_Hack
- Posts: 2476
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- Location: Germany/Bavaria
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Re: JGMX: Dead Man's Point
Good to see some of the OGs still around too! In your case even from MvAU!137 wrote:Andy_Hack wrote:Just in time when I started playing Sim again, thanks a lot, sick track!
Good to see you back!
d4u5d6u7 wrote:good staff, nice skins, like
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137
- Posts: 2659
- Joined: Wed Jun 24, 2009 1:31 am
- Team: LCQ Studios / rF
Re: JGMX: Dead Man's Point
Haha some of us are still around, just keep quiet. MvAU were the days!Andy_Hack wrote: Good to see some of the OGs still around too! In your case even from MvAU!
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Andy_Hack
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Re: JGMX: Dead Man's Point
Heck yeah! We've been there in the prime of MvAU, then MXS ... what's next?137 wrote:Haha some of us are still around, just keep quiet. MvAU were the days!
d4u5d6u7 wrote:good staff, nice skins, like
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137
- Posts: 2659
- Joined: Wed Jun 24, 2009 1:31 am
- Team: LCQ Studios / rF
Re: JGMX: Dead Man's Point
Motocross: Chasing the Dream by LCQ StudiosAndy_Hack wrote: Heck yeah! We've been there in the prime of MvAU, then MXS ... what's next?
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jgmtbike
- Posts: 764
- Joined: Sat Jun 08, 2013 5:24 am
- Team: WiLdSiDesigns (JGMX)
Re: JGMX: Dead Man's Point
Do you guys remember MCMfactory? That was the shit back in the day hahah137 wrote:Motocross: Chasing the Dream by LCQ StudiosAndy_Hack wrote: Heck yeah! We've been there in the prime of MvAU, then MXS ... what's next?
-If you like riding my tracks please donate to the cause https://www.paypal.me/jgmtbike
-Thanks so much for all your support of my tracks.

-Thanks so much for all your support of my tracks.

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137
- Posts: 2659
- Joined: Wed Jun 24, 2009 1:31 am
- Team: LCQ Studios / rF
Re: JGMX: Dead Man's Point
Hell yeah dude, the creator just revamped the website and has all of the OG tracks!
http://virtualdirt.com/
Btw Josh, track is so much fun! I haven’t had this much fun on a sand track since that sand track that atlas released earlier this year!!
http://virtualdirt.com/
Btw Josh, track is so much fun! I haven’t had this much fun on a sand track since that sand track that atlas released earlier this year!!
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jgmtbike
- Posts: 764
- Joined: Sat Jun 08, 2013 5:24 am
- Team: WiLdSiDesigns (JGMX)
Re: JGMX: Dead Man's Point
Thanks man I really appreciate it coming from you! More tracks to come soon.137 wrote:Hell yeah dude, the creator just revamped the website and has all of the OG tracks!
http://virtualdirt.com/
Btw Josh, track is so much fun! I haven’t had this much fun on a sand track since that sand track that atlas released earlier this year!!
-If you like riding my tracks please donate to the cause https://www.paypal.me/jgmtbike
-Thanks so much for all your support of my tracks.

-Thanks so much for all your support of my tracks.

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Bigasdood
- Posts: 6
- Joined: Thu Aug 02, 2018 5:21 pm
- Team: AZplumbing.co
Re: JGMX: Dead Man's Point
make the bakers factory & make it look just as beautiful! great track
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Jannikmx15
- Posts: 69
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- Team: JIBR.CO
- Location: Germany
- Contact:
Re: JGMX: Dead Man's Point
This track is lit! I love it.
Only thing I think you should do is smothing every rut with strength 1 so there arent these weird little bumps. I hate them because they are unpredictable. Else very good Work
Keep it up!

