Game Suggestions

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FactoryBR21
Posts: 2353
Joined: Sat Dec 15, 2007 2:13 am
Team: Privateer
Location: Cascavel - Brazil

Re: Game Suggestions

Post by FactoryBR21 »

mxdude891 wrote:can you give the bikes better power to go up hills because when i fall before a hill i cant get up it
press the boost buttom it always helps
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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
borderpatrol199
Posts: 354
Joined: Thu Jan 29, 2009 3:54 am

Re: Game Suggestions

Post by borderpatrol199 »

I need to try that too!!! Thanks br :roll: :roll:
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JETZcorp
Posts: 551
Joined: Fri Nov 28, 2008 7:42 am
Team: Privateer
Location: Portland, OR

Re: Game Suggestions

Post by JETZcorp »

Well hell. If you can't make it up a hill, I suppose it's time to buckle down, turn around and get a run at it. I wouldn't want to start riding up the Matterhorn from the half-way point.
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Give me more power.
Give me more handling.
Give me more style.
Give me more Maico.
DankeKTM21
Posts: 1070
Joined: Mon Dec 24, 2007 5:10 pm
Team: Danke KTM
Location: chile
Contact:

Seperated Leatt Brace, boots and all that

Post by DankeKTM21 »

well, i posted this alot time ago, but now i find it really useless,
I know is difficult to do, but its possible (I suposse because the helmet is separed)
Its really annoying searching a skin, since i have like 100 diferents, like Fox+brace, Fox without brace, Fox with blue brace, Fox with chest protector, =S

i think it will be a good update for the game,

just my thoughts

CYA
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Kawasakis wrote:Hah yeah, because basketball and football requires just one ball - two balls just only for motocross riders haha
adhkcrfhonda
Posts: 1526
Joined: Sun Dec 14, 2008 4:46 pm

Re: Seperated Leatt Brace, boots and all that

Post by adhkcrfhonda »

this already has been talked about a bunch in game suggestions,(so no need for a new topic) but i totally agree with you.
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Wilson
Posts: 987
Joined: Fri Dec 07, 2007 3:22 am
Team: Privateer
Location: Vegas

Re: Seperated Leatt Brace, boots and all that

Post by Wilson »

Well it should be relitively simple to allow us to use more than 1 object texture per rider model.
Mutt
Posts: 142
Joined: Tue May 19, 2009 1:07 pm
Team: Privateer
Location: Sweden

Re: Game Suggestions

Post by Mutt »

create a team section in the forum? cus when im in the racing section looking for some old race demos all i see are those threads about people creating teams an stuff. :|
Phathry25
Posts: 7481
Joined: Sat Dec 01, 2007 1:09 am
Team: No Frills Racing
Location: WI
Contact:

Re: Game Suggestions

Post by Phathry25 »

We need more tuning options. I want to be able to change spring rates, travel, sag, rake, trail, tire pressure, tire size, etc... All within realistic limits obviously, but why in the world am I limited to turning the clickers? Isn't this a simulator, lets get some more simulating in here.

We need a lobby for online mode. Like what rFactor, LFS, iRacing, GP Bikes all have. We need to be able to pick our gates online, and choose who races so we can run heat's and what not. We need an option to not display the bike number on my bike so I can do my number in Photoshop, but still enter a number in the game for scoring purposes.

Obviously for this to happen we first need some new menus. Seems like that has been suggested a time or two in the past...hmm..
JETZcorp
Posts: 551
Joined: Fri Nov 28, 2008 7:42 am
Team: Privateer
Location: Portland, OR

Re: Game Suggestions

Post by JETZcorp »

You can say that again. Let me help you with that.

We need more tuning options. I want to be able to change spring rates, travel, sag, rake, trail, tire pressure, tire size, etc... All within realistic limits obviously, but why in the world am I limited to turning the clickers? Isn't this a simulator, lets get some more simulating in here.

We need a lobby for online mode. Like what rFactor, LFS, iRacing, GP Bikes all have. We need to be able to pick our gates online, and choose who races so we can run heat's and what not. We need an option to not display the bike number on my bike so I can do my number in Photoshop, but still enter a number in the game for scoring purposes.
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Give me more power.
Give me more handling.
Give me more style.
Give me more Maico.
enzopersson
Posts: 1598
Joined: Thu Jan 31, 2008 8:38 pm
Team: Privateer

Re: Game Suggestions

Post by enzopersson »

New camera mode. so you could strafe and so on with W-A-S-D And steer the camera with the mouse. So we with keyboards can do good movies too haha.
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RaNDoM HeRO
Posts: 3602
Joined: Mon Jan 05, 2009 2:34 am
Team: Privateer
Location: Adelanto,California

Re: Game Suggestions

Post by RaNDoM HeRO »

and a saved camera position for 3rd person view!!
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ddmx
Posts: 5376
Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

Re: Game Suggestions

Post by ddmx »

Volumetric billboards as described here. Seems they would take up a lot of video card memory though.

http://www.youtube.com/watch?v=l05HgqQbUs4
tyskorn
Posts: 6491
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: Game Suggestions

Post by tyskorn »

a moving core for better whips. like so
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DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Game Suggestions

Post by DJ99X »

ddmx488 wrote:Volumetric billboards as described here. Seems they would take up a lot of video card memory though.

http://www.youtube.com/watch?v=l05HgqQbUs4
How do you get shape without vertices though?

EDIT: I looked on their site, yeah, looks like it would use a bucketload of texture memory. Would be good for dust.
Voutare
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Location: Southern Vermont
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Re: Game Suggestions

Post by Voutare »

JETZcorp wrote:Well hell. If you can't make it up a hill, I suppose it's time to buckle down, turn around and get a run at it. I wouldn't want to start riding up the Matterhorn from the half-way point.
I don't think you could make it up Matterhorn from the bottom 5th gear tapped. That is a mans mountain, and it has much more man than all of us do.
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