Like them both! Great job!peters146 wrote:haha i was thinking about starting that one. good thing i didnt. can you send me that limited logo though?
finished this one
http://img514.imageshack.us/img514/4862 ... calyzf.png
started working on this one today
http://img535.imageshack.us/img535/9863 ... decal2.png
Upcoming Skins and Shader Maps #2
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MX196
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Re: Upcoming Skins and Shader Maps #2
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mxer223
- Posts: 574
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Re: Upcoming Skins and Shader Maps #2
They look good but it gets boring when you use that same design for the graphics over and over.
jlv wrote:I apologize for ruining all future MX games for you guys.
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peters146
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Re: Upcoming Skins and Shader Maps #2
its not the same design. its all the same bike i just changed the logos to better looking ones. there will only be one bike

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d1abl019
- Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2
noticed that there are exactly 0 of these so i started on a 2010 repsol honda, let me know what you think so far.
and does anyone know how i can curve a line with the paintbrush in gimp?
thanks o. O

and does anyone know how i can curve a line with the paintbrush in gimp?
thanks o. O

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DJ99X
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Re: Upcoming Skins and Shader Maps #2
No offense, but looks bad. Colours are yuck
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d1abl019
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Re: Upcoming Skins and Shader Maps #2
the red definetly needed to be lighter i noticed that when i posted it on here it looked fine in gimp so lol changed that already... anything other suggestions??
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d1abl019
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Re: Upcoming Skins and Shader Maps #2
sorrry for double but i onlly have changed the shrouds and front fender and airbox covers so far...
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checkerz
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Re: Upcoming Skins and Shader Maps #2
I agree with DJ. Just searched google, and this is the best looking Repsol bike I could find.
Still quite ugly if you ask me, but more black with the red and orange as accent colors looks decent. Drop the blue.
Still quite ugly if you ask me, but more black with the red and orange as accent colors looks decent. Drop the blue.-
rideblue56
- Posts: 3261
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- Location: Virginia, USA
Re: Upcoming Skins and Shader Maps #2
paths tool. press B.d1abl019 wrote:does anyone know how i can curve a line with the paintbrush in gimp?
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Nikhil
- Posts: 261
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Re: Upcoming Skins and Shader Maps #2
Would anyone happen to be working on that Vodafone bike Reed rode in the Newcastle ASX?
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d1abl019
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Re: Upcoming Skins and Shader Maps #2
ok thanks i'll try thatdxb_checkerz wrote:more black with the red and orange as accent colors looks decent. Drop the blue.
sems like i've tried that before but w/e i'll try it again thanksrideblue56 wrote:paths tool. press B.
i want that bike lol it looks sickkkkNikhil wrote:Would anyone happen to be working on that Vodafone bike Reed rode in the Newcastle ASX?
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rideblue56
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Re: Upcoming Skins and Shader Maps #2
thats what i use for mine. you must not have done it right or something.. but anyway, just figure it out. it works. lold1abl019 wrote:sems like i've tried that before but w/e i'll try it again thanksrideblue56 wrote:paths tool. press B.
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d1abl019
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Re: Upcoming Skins and Shader Maps #2
lol i do the paths thingy (B) then when i go to the paintbrush it like cancels it... lol
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d1abl019
- Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2
got it figgered out lol i have to hitt the selection from path button lmfao fail
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rideblue56
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Re: Upcoming Skins and Shader Maps #2
or you can hit stroke path and select how pixels think you want it. 



