Freestone 2011

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Jones221
Posts: 5262
Joined: Wed Mar 04, 2009 4:11 am
Team: Trump
Location: California

Re: Freestone 2011

Post by Jones221 »

Phathry25 wrote:Well done Hagg. I see you pretty much addressed both the major complaints you got from Hangtown. The ruts are still a challenge, but more forgiving when you aren't perfect, a huge improvement from the past. For what it's worth I'm not a fan of the Brina friendly traction though. It causes the back end to catch more when you get out of shape, which just leads to bigger swaps, lol. It's still a great track though. I'd say your best work yet.
only one to win something real from the game!
Mr.Two
Posts: 1060
Joined: Mon Sep 21, 2009 9:25 pm

Re: Freestone 2011

Post by Mr.Two »

Love it. Personally the best track in MXS yet. You found a perfect balance of difficulty and fun for me.
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BrutalMX
Posts: 1061
Joined: Mon Feb 14, 2011 7:38 am
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Re: Freestone 2011

Post by BrutalMX »

Mr.Two wrote:Love it. Personally the best track in MXS yet. You found a perfect balance of difficulty and fun for me.
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p2sta wrote:since your name is CRF450R you should not worry about kawasaki :lol:
mxsisboss
Posts: 1710
Joined: Mon Feb 06, 2012 6:11 pm

Re: Freestone 2011

Post by mxsisboss »

First track of hagg's i can ride and have fun and be fast-ish, this track is my new favourite.
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
mxsisboss
Posts: 1710
Joined: Mon Feb 06, 2012 6:11 pm

Re: Freestone 2011

Post by mxsisboss »

Mr.Two wrote:Love it. Personally the best track in MXS yet. You found a perfect balance of difficulty and fun for me.
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: Freestone 2011

Post by Tom cortvriendt »

Your best work yet, is freestone that small in real life too?

It rides amazing, like some people said, good balans between fun and difficult, whats your next track ? :D
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
maxamus363
Posts: 579
Joined: Sat Dec 24, 2011 6:36 pm
Location: england

Re: Freestone 2011

Post by maxamus363 »

any one jumped the sand wall yet?
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toonys66
Posts: 1046
Joined: Sun Apr 05, 2009 2:54 pm
Team: Privateer
Location: south france

Re: Freestone 2011

Post by toonys66 »

wow!! again an amazing creation of yours!! it s awesome!! ride super nice!! i love the traction!! ruts also are super fun and you can wide open the throttle inside!! i also like the roughness
maybe i m wrong but the sand wall jump looks impossible to jump like wilson did it? maybe few feet too high?
also i love the big single jump at the 3 quarter of the track that is perfect for scrub!!!!
thanks again for your perfect work!!!
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DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Freestone 2011

Post by DJ99X »

The sand wall definitely needed a deep rut through it, so you could at least attempt to ride through it.

The sand section is exactly what I was talking about in the ground spring/damping thread. The small ruts feel too jittery. I think in this case, you would have been better off keeping it smooth, and just had a "deep sand" traction there.

Unreal track though. The ruts are definitely a ton less frustrating than the Hangtown ones.
Boblob801
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Team: <3 Andy
Location: New Zealand
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Re: Freestone 2011

Post by Boblob801 »

Jumped the sand wall, didnt even skim the top =p....
I did jump it from the table before it though :roll:
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Jester#132
Posts: 1185
Joined: Mon Jan 03, 2011 10:36 am
Location: In the basement obviously.

Re: Freestone 2011

Post by Jester#132 »

Holy sh*t looks good, hope it rides sick too!
I'm not a big fan of the super 'gnarly' tracks really, maybe because I suck at em idk.. :)
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Axle McOctane
Posts: 470
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Location: Boulder, CO
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Re: Freestone 2011

Post by Axle McOctane »

Phathry25 wrote: For what it's worth I'm not a fan of the Brina friendly traction though. It causes the back end to catch more when you get out of shape, which just leads to bigger swaps, lol. It's still a great track though. I'd say your best work yet.
Great track in every respect, except that I think the traction was a step backwards, both in playability and realism. Some people seem to love the sticky traction, I realize. I found that it is possible to double through the sand rollers on a 125, but it is very difficult. Another top notch track. I almost feel bad downloading it for free.
TH_722
Posts: 2198
Joined: Thu Aug 04, 2011 9:58 pm

Re: Freestone 2011

Post by TH_722 »

maxamus363 wrote:any one jumped the sand wall yet?
Got the frontwheel over on the 450 dont know where you would land if you did make it though :lol: :lol: :lol:
seely200
Posts: 94
Joined: Sun Sep 05, 2010 7:31 pm
Team: SplitFire Kawasaki

Re: Freestone 2011

Post by seely200 »

can you please upload a track map
dempamxr
Posts: 254
Joined: Mon Jan 03, 2011 1:01 pm
Team: I hate people

Re: Freestone 2011

Post by dempamxr »

ya you own man!! :D
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