[RELEASE] Gunnison National

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AtlasZoor
Posts: 322
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks
Location: Corn

[RELEASE] Gunnison National

Post by AtlasZoor »

Finally not a long wait! Far up in the hills of Colorado is a majestic piece of scenery (no this is not a replica). With big pine trees and steep hills it makes a wonderful and picture perfect motocross track!
So once again I have two versions of this track. One is a smooth track but with only ruts in corners. Another is a semi rough track. This is more rough than my last track and can be played with or without erode. I tried my best to Highlight the rough but its just so hard to make it standout with the lighting. Also if lag is an issue let me know. it should not be though.
Also this track is saffed. I have objects that I have created that I probably will release in the future.

Thanks to
Wilson for the Incredible Pine trees
Rf nationals for the other tree
ColtonD for the gates and fences

sorry for big file size
Link for rough
http://www.mediafire.com/file/gmja8reaj ... R.rar/file

Link for smooth
http://www.mediafire.com/file/bou1a6f9s ... n.rar/file

Tell me what you think also! I love taking criticism even if its the insane nit picky stuff.

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CrossFlow Racing#16
Posts: 1304
Joined: Mon Jul 30, 2012 9:34 am
Location: Straya

Re: [RELEASE] Gunnison National

Post by CrossFlow Racing#16 »

Youre insane
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T_Althaus921
Posts: 317
Joined: Fri Apr 10, 2015 2:20 am
Team: System Decal
Location: Australia

Re: [RELEASE] Gunnison National

Post by T_Althaus921 »

this makes me horny
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reddead422
Posts: 332
Joined: Sun Mar 02, 2014 12:54 am
Team: Wildside Designs

Re: [RELEASE] Gunnison National

Post by reddead422 »

bruh this is tight
AtlasZoor
Posts: 322
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks
Location: Corn

Re: [RELEASE] Gunnison National

Post by AtlasZoor »

CrossFlow Racing#16 wrote:Youre insane
T_Althaus921 wrote:this makes me horny
reddead422 wrote:bruh this is tight
oh stop! :roll:
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mxer433
Posts: 299
Joined: Wed May 14, 2014 3:19 am
Team: Nami

Re: [RELEASE] Gunnison National

Post by mxer433 »

i cant see any decals or objects my guy, what all do we need?
wocky slush
LKR47
Posts: 873
Joined: Fri Jan 18, 2013 4:26 am
Team: LCQ Studios
Location: McHenry, Illinois
Contact:

Re: [RELEASE] Gunnison National

Post by LKR47 »

mxer433 wrote:i cant see any decals or objects my guy, what all do we need?
I had the same issue. You need to download both of them. I only downloaded the smooth version but all the objects and decals were packed in the rough.
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mxer433
Posts: 299
Joined: Wed May 14, 2014 3:19 am
Team: Nami

Re: [RELEASE] Gunnison National

Post by mxer433 »

LKR47 wrote:
mxer433 wrote:i cant see any decals or objects my guy, what all do we need?
I had the same issue. You need to download both of them. I only downloaded the smooth version but all the objects and decals were packed in the rough.
thanks dude!! Appreciate you!
wocky slush
Flo#114
Posts: 758
Joined: Mon Aug 22, 2011 7:01 pm
Team: FCrew/Twöla
Location: France, Strasbourg

Re: [RELEASE] Gunnison National

Post by Flo#114 »

The track is really great but I have a little trouble with the traction little too much flu
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AtlasZoor
Posts: 322
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks
Location: Corn

Re: [RELEASE] Gunnison National

Post by AtlasZoor »

mxer433 wrote:i cant see any decals or objects my guy, what all do we need?
sorry about that. you should not need both versions now.
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RH154
Crushed Dissenter
Posts: 266
Joined: Sun Jan 07, 2018 1:15 pm
Team: Censored
Location: Northern Ireland

Re: [RELEASE] Gunnison National

Post by RH154 »

Thanks for a great track, GJ.
JTDee42
Posts: 65
Joined: Wed May 06, 2015 11:29 pm
Team: Privateer

Re: [RELEASE] Gunnison National

Post by JTDee42 »

track looks dope! keep up the good work
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Vojda
Posts: 18
Joined: Sun Aug 26, 2018 4:37 pm
Team: MxGR

Re: [RELEASE] Gunnison National

Post by Vojda »

Hi, everybody.

Seeing that the track doesn't have a map, I decided to make one and share it with the community.
To do this, just download the map.png file just below, create a folder named "GunnisonR" (for rough version) or "Gunnison" (for smooth version), put the saf file and the map.png in the right folder.
Just put the folder in your personal folder and normally everything is fine.
Good game to all and thanks to Atlas Zoor for this track.

http://www.mediafire.com/file/5ibb32jzhj8ha9q/map.png
57rmz57
Posts: 43
Joined: Mon May 05, 2014 4:37 am
Team: Stealth Designs
Location: Colton. Middle of nowhere, Oregon

Re: [RELEASE] Gunnison National

Post by 57rmz57 »

Absolutely epic track, been playing it for hours, rough version with erode is EPIC. Keep it up :D :D
ColtHans
Posts: 1503
Joined: Wed May 03, 2017 10:36 pm

Re: [RELEASE] Gunnison National

Post by ColtHans »

i luv u
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