Search found 15019 matches

by yzmxer608
Sat Feb 17, 2018 6:53 pm
Forum: General Discussion
Topic: Physical movement of the suspension
Replies: 1
Views: 73

Re: Physical movement of the suspension

The suspension works "dynamincally", whatever change you make you should be able to see physcially on the bike. Try using '/togglegraph' in the chat to see what the front and rear suspspension is doing. If you're online and change the preload from 0 to 100 you can see the bike move while d...
by yzmxer608
Sat Feb 17, 2018 1:55 am
Forum: General Discussion
Topic: JLV should use Unreal Engine 4!
Replies: 18
Views: 710

Re: JLV should use Unreal Engine 4!

MxWayGamer wrote:For example, if we would like to play with lot of skins, we have to buy a NASA computer...

*With unreasonably sized skins and shader maps.
by yzmxer608
Mon Feb 12, 2018 1:00 am
Forum: Help / Troubleshooting
Topic: Lag issue with MXS after clean windows installation
Replies: 3
Views: 163

Re: Lag issue with MXS after clean windows installation

Might be a dumb question but did you install the newest graphics drivers? Also set your power management mode to "prefer maximum performance".
by yzmxer608
Sun Feb 11, 2018 1:49 am
Forum: Media Room
Topic: Post your render for MXS here!
Replies: 4975
Views: 415684

Re: Post your render for MXS here!

So is anyone going to put it in game or just make renders of it? No one pays attention to poly counts anyway...
by yzmxer608
Sun Feb 11, 2018 1:22 am
Forum: Tracks
Topic: Aztalan Cycle Club
Replies: 2
Views: 1209

Re: Aztalan Cycle Club

I've been going to azzy probably since I could walk well before I even had my pw50! Thanks for making it, it's really the only track I go ride at in real life. I attempted to try making it before with real height data but gave up after not being able to make it as good as I wanted. Definitely fun ri...
by yzmxer608
Sun Feb 11, 2018 12:00 am
Forum: EMF Racing
Topic: 2018 [NA region] Supercross series by MXSEMF
Replies: 1277
Views: 38532

Re: 2018 [NA region] Supercross series by MXSEMF

ROSE822 wrote:Anyone got the 450 eroded track from main?

If you have the demo you can set your game to the same erode value as they ran in the race and play the demo back. Works fast forwarding too.
by yzmxer608
Fri Feb 09, 2018 2:51 am
Forum: Model and Skin Editing
Topic: Upcoming Skins and Shader Maps #2
Replies: 17275
Views: 1192097

Re: Upcoming Skins and Shader Maps #2

aeffertz wrote:Working on a new setup for 2018. Bucky Husky! :D

Image

by yzmxer608
Fri Feb 09, 2018 1:17 am
Forum: Help / Troubleshooting
Topic: Braking
Replies: 10
Views: 257

Re: Braking

Might want to take a look at Joy2Key too.
by yzmxer608
Fri Feb 09, 2018 1:17 am
Forum: Help / Troubleshooting
Topic: Braking
Replies: 10
Views: 257

Re: Braking

Found a forum post I made on the autohotkey forums for this, hope it helps: https://autohotkey.com/board/topic/9513 ... on-1-axis/

Also here's a formal tutorial:
https://www.autohotkey.com/docs/misc/Re ... k.htm#axis
https://www.autohotkey.com/docs/commands/Send.htm
by yzmxer608
Sat Feb 03, 2018 11:21 pm
Forum: Suggestion Box
Topic: Game Suggestions
Replies: 3217
Views: 110594

Re: Game Suggestions

Okay, thanks for the link.
by yzmxer608
Sat Feb 03, 2018 10:21 pm
Forum: Suggestion Box
Topic: Game Suggestions
Replies: 3217
Views: 110594

Re: Game Suggestions

So now that there is online erode, how far off would online track editing (even if it was just displacement) be? :D
by yzmxer608
Sat Feb 03, 2018 4:15 am
Forum: General Discussion
Topic: NEW GUYS wanting to know EVERYTHING that MXS has to offer
Replies: 9
Views: 405

Re: NEW GUYS wanting to know EVERYTHING that MXS has to offer

Here's a bunch of random stuff that I have bookmarked, hope some of it is useful. Some of it may not be applicable now though :?. Brief history of the game by the man himself: http://forum.mxsimulator.com/viewtopic.php?f=17&t=31238&p=585867&hilit=stabilizer#p585867 Leaning forward/back i...
by yzmxer608
Sat Feb 03, 2018 3:57 am
Forum: Tutorials
Topic: Lighting File Explained
Replies: 10
Views: 261

Re: Lighting File Explained

Found Wheels' program:

viewtopic.php?p=399504#p399504
by yzmxer608
Thu Feb 01, 2018 11:38 pm
Forum: Tracks
Topic: 2018 AMA Supercross Rd01 Anaheim 1
Replies: 136
Views: 10291

Re: 2018 AMA Supercross Rd01 Anaheim 1

I know you have the roll limit factor to zero, which disables it. But if you wanted to disable it with the roll limit angle it needs to be 180 not zero. Having the angle on zero would apply the factor all the time, at 180 it would never be used.
by yzmxer608
Wed Jan 31, 2018 6:04 pm
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 49445
Views: 2449079

Re: post your screen shots of MXSim

https://i.imgur.com/Zc6wpDY.png https://i.imgur.com/3c6oez2.png https://i.imgur.com/q6KEUNZ.png https://i.imgur.com/jX3iJMQ.png https://i.imgur.com/GmFAgOe.png https://i.imgur.com/YdH1Lo9.png https://i.imgur.com/ejTRjzj.png https://i.imgur.com/s5Kivny.png https://i.imgur.com/Clh2OOZ.png https://i.i...

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