Lakewood 2011 (aka Thunder Valley)
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
Re: Lakewood 2011 (aka Thunder Valley)
Really good job guys, great track, really fun and flowy! sick!

Name: Kurtis Thiele
Country: Australia
Bike: Suzuki rmz250
Number: 274
-
- Posts: 369
- Joined: Thu May 06, 2010 10:51 pm
Re: Lakewood 2011 (aka Thunder Valley)
I did this on Unadilla, it just seems right that way.DJ99X wrote: Next time I'm gonna place them from right to left then reverse them 180° next time I work on a track with a right handed start
Re: Lakewood 2011 (aka Thunder Valley)
Wow MXS has entered a whole new era. This track looks so damn real, great ruts and nice landscape around the track. So nice.
-
- Posts: 2
- Joined: Sat May 19, 2012 5:06 pm
- Team: Privateer
Re: Lakewood 2011 (aka Thunder Valley)
this track is awesome! love the ruts and bumps and the whole track seems to be scaled very well
-
- Crushed Dissenter
- Posts: 1560
- Joined: Mon Dec 26, 2011 11:16 am
- Team: TattlerMX Honda
- Location: Netherlands
Re: Lakewood 2011 (aka Thunder Valley)
Sick track, one of my favorites

YouTube : http://www.youtube.com/DutchMXTV
Twitter : http://www.twitter.com/DutchMXTV
Facebook : http://www.facebook.com/dutchmxtvproductions
Check website! : http://www.dutchmxtv.com
-
- Posts: 271
- Joined: Sat Jul 09, 2011 4:51 am
Re: Lakewood 2011 (aka Thunder Valley)
What's your server ip?dempamxr wrote:many riders on the server right now, fun as hell
MyStats-http://mxsimulator.com/servers/allservers/players/3094
James_122 wrote:Watching Alexis go through the whoops is like watching a horse bang a chihuahua. He can hump back and forth all he wants, but he still isn't gettin it
Re: Lakewood 2011 (aka Thunder Valley)
sorry for late respons but its on Ccool4me server i think its called$Speedy$77 wrote:What's your server ip?dempamxr wrote:many riders on the server right now, fun as hell
Re: Lakewood 2011 (aka Thunder Valley)
sorry dp but mxsim.ccool4.me:19802 thats the serverdempamxr wrote:$Speedy$77 wrote:What's your server ip?dempamxr wrote:many riders on the server right now, fun as hell
Re: Lakewood 2011 (aka Thunder Valley)
I have to say the ruts did come out amazing. There was definitely a "Fast line" but you could easily ride any of the others and maybe lose a tiny bit of time but still keep pace without worry of a mistake from the rider in front of you. Track overall I felt was great, during the race it felt semi one lined but the truth is I wasn't exploring the other options. Great job!
Re: Lakewood 2011 (aka Thunder Valley)
All tracks are one lined until you need to make a pass. I didn't have any problems with the track, wish the jump before the finish had a bit of a "booter" takeoff rather than 50/50 case/making it.
Re: Lakewood 2011 (aka Thunder Valley)
haha same here davis i would case it half the time but its the way i carried speed down the hill. I had to be straight before the dip and up or i would lose all my speed.

-
- Posts: 1145
- Joined: Fri Sep 09, 2011 3:09 pm
- Team: Digital Dirtworx
- Location: Germany
- Contact:
Re: Lakewood 2011 (aka Thunder Valley)
why are there sometimes ruts on the shading but not on the terrain?
like in the first turn...
like in the first turn...
Re: Lakewood 2011 (aka Thunder Valley)
The first turn ruts were really there initially, but we removed them because they would only cause chaos at the start.
Everywhere else, it is pretty obvious which are real ruts
Everywhere else, it is pretty obvious which are real ruts
-
- Posts: 6614
- Joined: Fri Feb 18, 2011 6:03 pm
- Team: me
- Location: Charleston, SC
Re: Lakewood 2011 (aka Thunder Valley)
it wouldnt matter if the race was 100 yard straight line dash. there would still be chaos out of the gate.DJ99X wrote:chaos at the start.



