Export Script for Blender 2.6

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jlv
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Export Script for Blender 2.6

Postby jlv » Sat Oct 29, 2011 12:34 am

Not very well tested yet but here it is.

1. Download via Right click, Save link as.
2. In Blender, open File / User Preferences.
3. Go to Addons and click "Install Addon".
4. Find "jm_export_263.py" and click "Install Addon".
5. Find "Import-Export: Export MX Simulator Model" in the list and check it to enable the add on.
Last edited by jlv on Fri Jun 22, 2012 9:40 pm, edited 1 time in total.
Reason: Updated for 2.63
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articwolf01
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Re: Export Script for Blender 2.6

Postby articwolf01 » Sat Oct 29, 2011 12:40 am

just out of curiosity JLV, what does this do?
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Re: Export Script for Blender 2.6

Postby jlv » Sat Oct 29, 2011 12:46 am

Is a, er, export script for Blender 2.6...
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DJ99X
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Re: Export Script for Blender 2.6

Postby DJ99X » Sat Oct 29, 2011 12:54 am

Me gusta. Thanks a ton JLV, been wanting this for a while!

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Re: Export Script for Blender 2.6

Postby 760Liam » Sat Oct 29, 2011 4:10 am

FIINNALLLYYY thanks JLV :D <3 <3 <3
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Re: Export Script for Blender 2.6

Postby Kamloops » Sat Oct 29, 2011 7:16 am

BIG Thanks JLV !! :D

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Re: Export Script for Blender 2.6

Postby haggqvist » Sat Oct 29, 2011 1:24 pm

Cheers!
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Re: Export Script for Blender 2.6

Postby yzmxer608 » Sun Oct 30, 2011 3:17 am

Thanks jlv! Have been waiting for this for a while :).
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Re: Export Script for Blender 2.6

Postby yzmxer608 » Wed Jun 20, 2012 11:30 pm

Having problems with it, getting a weird error whenever I try to export something.
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Re: Export Script for Blender 2.6

Postby DJ99X » Wed Jun 20, 2012 11:43 pm

Have you got more than one object selected / no objects at all?

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Re: Export Script for Blender 2.6

Postby yzmxer608 » Wed Jun 20, 2012 11:55 pm

Only one selected, but I did one with two objects selected and it gave me the same error.
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Re: Export Script for Blender 2.6

Postby jlv » Thu Jun 21, 2012 3:47 am

I'm getting the same thing. Something must have changed in 2.63.
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Re: Export Script for Blender 2.6

Postby yzmxer608 » Thu Jun 21, 2012 3:49 am

Ok, I'll try an older version. Thanks for trying it out.
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Re: Export Script for Blender 2.6

Postby yzmxer608 » Thu Jun 21, 2012 3:56 am

Opened the blend file in 2.61, and nothing has faces, there's only edges :lol:.
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Re: Export Script for Blender 2.6

Postby jlv » Thu Jun 21, 2012 4:05 am

Try this: http://mxsimulator.com/scripts/jm_export_263.py

They renamed "faces" to "tessfaces" when they added bmesh. Hopefully that's the only difference...
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