All about making tracks for MX Simulator
Sandhapper
Posts: 1267 Joined: Sat Jul 10, 2010 9:21 am
Team: MotoRAD
Location: The Nederlands
Post
by Sandhapper » Wed Jun 01, 2011 8:39 am
I was going to make that track after i have done the tracks were i work on right now, maybe i can help you with the track?
btw, it looks good
2013 EMF outdoors 2nd place overall
2013 MxSCentral outdoors 2nd place overall
2012 EMF outdoors 2nd overall
2012 SMA sx 2nd overall
2011 SMA outdoors champion
Voutare
Posts: 4891 Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
Contact:
Post
by Voutare » Wed Jun 01, 2011 3:25 pm
Do you have anything done with it? If so, PM me and we can work it out.
Pumaxcs
Posts: 13209 Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky
Post
by Pumaxcs » Wed Jun 01, 2011 11:39 pm
Didn't even know they had a second start gate. Hopefully this time with a few more weeks worth of time you can fine tune that one.
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: ↑ Thu Nov 05, 2020 1:09 am
Pumaxcs would know better than I do.
KTM57
Posts: 13848 Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:
Post
by KTM57 » Fri Jun 03, 2011 4:42 pm
Well, we don't really have a track object request thread, but if anyone has a model of a tree that I could stick a model of the KTM125SX in, then export for a track that I'm making, it would be great.
This is a block of text that can be added to posts you make. There is a 255 character limit.
Bonair
Posts: 386 Joined: Sun Feb 06, 2011 2:46 am
Location: East Coast
Post
by Bonair » Fri Jun 03, 2011 7:52 pm
KTM57 wrote: tree that I could stick a model of the KTM125SX in
lulz?
KTM57
Posts: 13848 Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:
Post
by KTM57 » Fri Jun 03, 2011 7:58 pm
Yes.
This is a block of text that can be added to posts you make. There is a 255 character limit.
Bonair
Posts: 386 Joined: Sun Feb 06, 2011 2:46 am
Location: East Coast
Post
by Bonair » Fri Jun 03, 2011 8:00 pm
motoxlova#1
Posts: 595 Joined: Sun Sep 06, 2009 6:19 pm
Team: Free lancer
Location: Ky,Northern
Contact:
Post
by motoxlova#1 » Mon Jun 06, 2011 2:07 pm
New track in the makings...
First person to guess gets a beta when I return from vacation lmao.
Need the name and year.
frederick
Posts: 2424 Joined: Fri Mar 21, 2008 5:05 pm
Team: Adept
Location: Sweden
Post
by frederick » Mon Jun 06, 2011 3:19 pm
Salt lake city 2009
wheels1758
Posts: 4132 Joined: Tue Oct 21, 2008 5:20 pm
Location: Washington, USA
Contact:
Post
by wheels1758 » Mon Jun 06, 2011 6:01 pm
frederick wrote: Salt lake city 2009
Swedish people don't count.
Its SLC '09.
BRYAN17
Posts: 414 Joined: Tue Feb 02, 2010 2:54 pm
Post
by BRYAN17 » Wed Jun 08, 2011 4:25 pm
I think im going to be making an updated 2010 Thundervalley rep. should be real sick
checkerz
Posts: 8788 Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory
Post
by checkerz » Wed Jun 08, 2011 6:46 pm
BRYAN17 wrote: I think im going to be making an updated 2010 Thundervalley rep. should be real sick
Just as a heads up, adhk already has one nearly complete and it's pretty much as good as it can get.
Sweendoggy
Posts: 3649 Joined: Sat Feb 21, 2009 5:10 am
Team: Lone Wolf
Location: California, US
Post
by Sweendoggy » Wed Jun 08, 2011 7:04 pm
checkerz wrote: BRYAN17 wrote: I think im going to be making an updated 2010 Thundervalley rep. should be real sick
Just as a heads up, adhk already has one nearly complete and it's pretty much as good as it can get.
VIDEO
checkerz
Posts: 8788 Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory
Post
by checkerz » Wed Jun 08, 2011 8:52 pm
BRYAN17 wrote: I think im going to be making an updated 2010 Thundervalley rep. should be real sick
Someone below requested monster mountain, that track would be pretty fun in MXS I'm sure. Or Muddy Creek, if you're looking for a replica.